L. Scofield
Veteran
Look about the same to me. Just different lighting conditions and some sweat on the PSX shots.Yes, they've come a long way from PSX last year. Made some comparison shots for Drake and Sam (still waiting on that gamersyde uncompressed video though)
Sam
Drake
This looks significantly improved even from E3. Can't wait to see how the final games shapes up :smile:
Another thing to point out, every footage shown so far from Uncharted 4 ran at a solid framerate, anyone thinking it wouldn't improve before release was a madman.
Yeah, that first demo didn't even have volumetric lighting in place, there was no per object blur, no Bokeh Dof, no lens flare, no SSS, no fancy particles, it's pretty bare bone. I'd be happy if all they improve in the final build is per object blur with more samples, the rest is perfect to me.
The only thing missing was motion blur and volumetric lights, actually.