Uncharted 4: A Thief's End [PS4]

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maybe he played U3 "high scene" too much. That scene where all things bends...

i can see grampa sullivan have a bad side, but drake? O_O
 
i can see grampa sullivan have a bad side, but drake? O_O
I hope they bring back Drake's journal in Uncharted 4 :yes:

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Drake has always felt much more like a real living person instead of an abstract video game character, I think that's why its harder to accept all the killing.
Although, if UC was made into a movie, the body count would definitely be more in line with the India Jones flicks...
 
It 'helps' that the bad guy actually calls him out for it in UC2. In the end though obviously gameplay and reality are often at odds with each other. MGS, not necessarily obsessed with realism in all ways, I think was successful in the earlier games by making the enemy encounters 'count', making them dangerous and stealth and non-lethal takedowns the implied preferred option.

Personally I would love a game based on the daughter of Drake and Helena to move in that direction, while keeping the rest intact.
 
Indiana Jones killed tons of Nazis, and we all know that rogue private mercenaries deserve to die as much as Nazis.

He really didn't. Indy barely ever killed anyone. And at least half the time his kills weren't even really his. Most can be filed under fortunate (for him) accidents. He didn't kill the big guy under the plane. The propeller did. It wasn't really his fault when a bunch of Nazis tried to fit a fighter plane into a tunnel, opened the Arc of the Covenant, or drank from the Holy Grail eiher.
 
Google "how many people did Indiana Jones kill". Result - between 150 and 172. I'll let someone else go into the detailed research to confirm/deny that. ;)

Incidentally, this search took me to the horrible corners of mainstream internetery. I wouldn't have thought it possible to information that obscured, but the number of links to "8/10 amazing/unbelievable things" is mindboggling and nauseating at the same time. Literally a long page of ads and links for a concealed one-line answer surrounded in ads. The internet has become truly puketastic, and I can't believe how much mindless crap is filling up people's heads. It was bad enough with monthly/weekly gossip mags.
 
He really didn't. Indy barely ever killed anyone. And at least half the time his kills weren't even really his. Most can be filed under fortunate (for him) accidents. He didn't kill the big guy under the plane. The propeller did. It wasn't really his fault when a bunch of Nazis tried to fit a fighter plane into a tunnel, opened the Arc of the Covenant, or drank from the Holy Grail eiher.
You'd make a great lawyer.
 
Anyway, with the announcement of the remakes, I've decided not to get Uncharted 4. I'll wait until PS5 and then buy the UC4 remaster on that and have the true experience as it was meant to be. :yep2:

Also won't be getting The Last Guardian when it comes out as the remake on the following console will be way better.
 
Anyway, with the announcement of the remakes, I've decided not to get Uncharted 4. I'll wait until PS5 and then buy the UC4 remaster on that and have the true experience as it was meant to be. :yep2:

Also won't be getting The Last Guardian when it comes out as the remake on the following console will be way better.

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Anyway, with the announcement of the remakes, I've decided not to get Uncharted 4. I'll wait until PS5 and then buy the UC4 remaster on that and have the true experience as it was meant to be. :yep2:

Also won't be getting The Last Guardian when it comes out as the remake on the following console will be way better.

I'm not buying anything until the Sun turns into a red giant. :yep2: :nope:
 
It 'helps' that the bad guy actually calls him out for it in UC2.

I thought that little throwaway unearned moralizing nod actually made the situation worse. It raised awareness of a "problem" yet still carried on like nothing really happened. It's like the shitty quest design in a game like Matt Hazard. The fact that the game jokingly acknowledged how bad it was didn't make for a better game. If anything it became all the more frustrating for it. The last TR also had that problem.

I think when it comes to the psychopath problem, your best choices are to either tackle the issue and make it work for your game (like GTA V did with the Trvor character), or to just ignore it because at the end it's still just a game that's supposed to be fun above all else.
 
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Yep. Uncharted is blasé murder simulator - it's a game, not a morale tale! If one wants to spin it, Nate was only purging the world of an inhuman clone army. Either they were robots or the product of some scientific meddling. Or perhaps he never killed anyone seeing as the same person he shot would appear back again trying to kill him?
 
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