It's not like Nate is the only one murderer in videogames. How many Gumbas do you think Mario kills every Tuesdays?
A lot.
A lot.
Indeed. It's odd how UC seems singled out for the same format of 'kill the one-dimensional, purely evil bad guys'. It's not like he was killing 'good guys'. Yet the internet likes to rant about how casually murderous he is.
Indeed. It's odd how UC seems singled out for the same format of 'kill the one-dimensional, purely evil bad guys'. It's not like he was killing 'good guys'. Yet the internet likes to rant about how casually murderous he is.
It's probably because they can't find anything else to pick on.Yeah, its annoying.
Indeed. It's odd how UC seems singled out for the same format of 'kill the one-dimensional, purely evil bad guys'. It's not like he was killing 'good guys'. Yet the internet likes to rant about how casually murderous he is.
At least Space Invaders was defending the earth against.... space invaders.You may be right? How does that contrast with other everyday heroes? A Google of Lara Croft shows similar claims. But as per Globalisateur's Mario reference, characters have been killing 'enemies' for no good reason for as long as video games have existed. Well, I suppose they were motivated by rescuing the something-or-other, so the justification of the genocide was at least altruistic.
The first Tom Raider games weren't only using humans as enemies, there were plenty of animals and I think even a T-rex
I never could figure out if the whole Drake kills people for fortune was either a passionate (heated) discussion or just really bad trolling.
Anyhow, these characters with moral clauses of not killing the innocent or just people in general... still kill people, regardless of their intentions of not doing so. Even common thugs/henchmen deserves justice too. Not to have their brains bashed in and left for dead by a vigilante (yes you Batman), or somehow amazingly tricked into lining up perfectly for a one kill shot (yes you Indy).
These guys deserves justice as well... since we're pointing out Drake's sweet, tender, and merciful killings as being unnecessary.
All games suffer from compromises in the name of gameplay, I can't believe uncharted, of all games, is being attacked for the classic bad guy mobs encounters, without which the game would be boring. On some aspects it's over-analysed, on other aspects it's not being analysed enough.
Drake is not a hero, he's a theif, and the first scene of the third game shows his progression very well from the ending of U2, and a lot more info about his past. In the three Uncharted, Drake have a nice character arc.
You shoot mobs who try to kill you. If anyone is bothered by that they can let the mobs shoot first in every encounter, play it like han solo. No more murder simulator, it's now a self defence simulator. It's also a very hard mode.