I disagree with both sides. Some appear to be irrational.The Naughy Dog games were no technically marvel games as people like them see them. The Last of Us used tons of sprites even on PlayStation 4. Even big mountains which had a lot of screen space were flat as a picture without any depth. There games had often a static lighting with much prebaked shadows. I cannot see why they should be technically unmatched when other games had way less sprites and more realtime shadows etc. many years before.
Uncharted 4 goes into the right direction with more realtime stuff and much more physics/movable objects (chairs can be moved etc). With this new philosophy it reminds me a lot more on Crysis 2 than the other Uncharted games.
The animations and characters looking very good in Uncharted. But I would not see that this game has the best graphics ever.
I took this screenshot in The Division (not even the highest Settings)
The Division_01 by
X-RAY-89, auf Flickr
Even the truck on the street far a way casts shadows. The crane done this also before under other lightening conditions.
Far Cry Primal is (for me) also not that impressive looking game. It is very dense and its a lot better than Far Cry 4. But they cannot impress my with there artistik stuff.