Their dev videos all state that they hand animate all facial expressions, only using the facial captures as reference. All his expressions are stylised/exagerrated (even in TLOU). Body mocap is used as such for sure, but look at how the characters jump, slide or use gestures: all exagerated and cartoonish. Do you think anyone emotes like Sully does ...or even Nate ! They are caricatured versions of real ppl.
All foliage, all stones, all objects, all character proportions/ silhouttes have an art style to their shapes, outlines, very easy to see. They are al cartoony in shape, in the way they are hand painted. You can see the difference very clearly if u go back nd play UC2/3 now, now that we have realism in other games.
What is consistently realistic is the shaders. Even lighting in the actual game is colourful and unrealistic. Only promo character renders they released had realistic lighting.
No wonder it looks one of a kind and touches yet does not touch the uncanny valley.
EDIT: oops just saw the whole thread is going pretty crazy. C'mon guys, Elena is back
lets all behave
!