I like the concept on this and it seems the team is headed in the right direction to bring the concept to completion, but there are are a few things I'd like to see fixed:
Animation:
When the pistol is fired, his hands and arms do not react AT ALL so it just looks like the guns are spitting little flames instead of hammering bullets (even if they're "hybrid, electric" etc, they should still have a reaction from the character firing them).
There are bigger fish to fry than this. One could always claim that being the kind of semi gods they are they should have to problem absorbing the kick back of a gun, but still it would be nice if they got it there.
The animation of the main character needs work. If he is to be some sort of futuristic Ninjagaiden/chowyunfat, he needs to move more convincingly in that role.
Exactly, this is my biggest concern right now, that the fighting animation for the main character is way too stale. I do not expect Ninja Gaiden stuff though since these guys are bigger and stuff and I think they would use more brute force than elegance but still the animations they had the last times they showed the game still needed quite a bit of work...