Hideo Kojima and Microsoft Xbox partnership reaches key milestone [2021-07]

Discussion in 'Console Industry' started by Shortbread, Jul 1, 2021.

Tags:
  1. Shortbread

    Shortbread Island Hopper
    Legend Veteran

    Joined:
    Jul 1, 2013
    Messages:
    5,399
    Likes Received:
    4,534
    https://venturebeat.com/2021/07/01/hideo-kojimas-deal-with-xbox-reaches-key-milestone/
     
  2. DSoup

    DSoup Series Soup
    Legend Veteran

    Joined:
    Nov 23, 2007
    Messages:
    15,454
    Likes Received:
    11,563
    Location:
    London, UK
    What bonkers premise is coming next?
     
  3. Shortbread

    Shortbread Island Hopper
    Legend Veteran

    Joined:
    Jul 1, 2013
    Messages:
    5,399
    Likes Received:
    4,534
    DSoup and BRiT like this.
  4. fehu

    Veteran Regular

    Joined:
    Nov 15, 2006
    Messages:
    2,016
    Likes Received:
    959
    Location:
    Somewhere over the ocean
    So... he Abandoned other plans?
     
  5. chris1515

    Legend Regular

    Joined:
    Jul 24, 2005
    Messages:
    6,765
    Likes Received:
    7,372
    Location:
    Barcelona Spain
    He said in famistu intervirew Kojima Productions will work on multiples titles. This cloud based game was supposed to release on Stadia and it was cancelled when Stadia stop internal effort.

    There is at least one other new title out of Death Stranding director cut and Xcloud exclusive project.
     
  6. Jay

    Jay
    Veteran Regular

    Joined:
    Aug 3, 2013
    Messages:
    3,762
    Likes Received:
    3,124
    Unsure what cloud means in respect to this and xbox.
    Something like
    Crackdown
    MS Flight Sim
    Or
    Cloud enabled which for xbox means that the game was coded with xcloud in mind therefore good touch functionality etc, but still runs on consoles.

    Assuming one of the first 2.
    Xcloud doesn't scale the same way stadia does, so could be using azzure not xcloud for the cloud part, xcloud used when doing streaming.
     
  7. AzBat

    AzBat Agent of the Bat
    Legend Veteran

    Joined:
    Apr 1, 2002
    Messages:
    7,663
    Likes Received:
    4,667
    Location:
    Alma, AR
    Everything I read was Cloud only, but with xbox.com/play it can be played anywhere.

    Tommy McClain
     
  8. cheapchips

    Veteran Newcomer

    Joined:
    Feb 23, 2013
    Messages:
    2,074
    Likes Received:
    2,200
    Location:
    UK
    The closing paragraph was fun

    Bonkersness assured!
     
    Nesh and DSoup like this.
  9. ToTTenTranz

    Legend Veteran

    Joined:
    Jul 7, 2008
    Messages:
    12,677
    Likes Received:
    7,680
    Others rumors point to this being an episodic game series for Stadia that Sony wasn't interested in.

    A few weeks ago Kojima posted something on social media about making games a different way, so the cloud component might be crucial for his idea, whatever that is.
     
    Nesh likes this.
  10. Jay

    Jay
    Veteran Regular

    Joined:
    Aug 3, 2013
    Messages:
    3,762
    Likes Received:
    3,124
    But that's using xcloud blades, and since as far as I'm aware there not elastic so could run on XS consoles also.

    Could see a crackdown or ms fight sim type of usage or dedicated servers though.

    Guess whatever it is, will be years away.
     
  11. AzBat

    AzBat Agent of the Bat
    Legend Veteran

    Joined:
    Apr 1, 2002
    Messages:
    7,663
    Likes Received:
    4,667
    Location:
    Alma, AR
    Didn't they just announce this week that they upgraded the data centers to the Series X blades? Up till now they only had One S blades. The Series X hardware is way more capable than the Stadia hardware was.

    Tommy McClain
     
    PSman1700 likes this.
  12. Jay

    Jay
    Veteran Regular

    Joined:
    Aug 3, 2013
    Messages:
    3,762
    Likes Received:
    3,124
    My point is that stadia is elastic (can combine multiple instances), xcloud as far as I know isn't.
    If you have a game running on XSX xcloud then it should be able to run on XSS & XSS consoles.

    So use azzure backend servers
    XSX xcloud to stream, XSX|S consoles for local play, but using azzure/cloud on back end for both.

    The only real difference is what plan to do on the azzure servers. But I think due to the way the information is coming out people think it's using xcloud when probably creative use of normal azzure backend servers.
     
    AzBat likes this.
  13. PSman1700

    Legend Newcomer

    Joined:
    Mar 22, 2019
    Messages:
    5,496
    Likes Received:
    2,409
    #13 PSman1700, Jul 2, 2021
    Last edited: Jul 3, 2021
  14. dobwal

    Legend Veteran

    Joined:
    Oct 26, 2005
    Messages:
    5,746
    Likes Received:
    2,023
    Probably a theme on disinformation that’s so prevalent today.

    It will probably be a game where half the game NPCs think they’re living through an apocalypse while other half thinks they have entered an age of utopia. All while living in the same space.

    LOL
     
  15. Jay

    Jay
    Veteran Regular

    Joined:
    Aug 3, 2013
    Messages:
    3,762
    Likes Received:
    3,124
    This is the sort of thing I mean when I talk about using the cloud.
    Using azure servers, playfab tech stack, and xcloud/XS/PC's still used to render and run the game.
     
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...