Oh. :/
I guess I had the weird idea that they would have to script the failure or victory of one particular team in order for some sort of story to progress. >_<
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The gameplay would have been a neat evolution for a Shogo sequel (Monolith). Oh well.
heh... actually given the branching that happens in the Shogo story, having one play either side and directing entirely separate storylines/objectives would be somewhat fitting, albeit with proper campaign levels. I digress...
._.
The campaign just has some audio background for the mission when you're in the lobby screen, and then you get a mini "cutscene" at the start of the mission. Then throughout the round you have some rambling audio about what's supposed to be going on. I've noticed a few little scripted things, but nothing major. I think the mission end audio just changes depending on who wins, but they don't have a cutscene at the end. I imagine the other team gets a different intro and different audio. Not sure.