Check the front page of Gamers Depot...
It seems that after Nvidia pulled some strings, Eidos removed the Tomb Raider A0D v49 patch, which contains the benchmarking code used by B3D.
I am totally speechless on this one. In addition to the benchmarking mode that reveals the GFFX's less than stellar DX9 performance, the patch also brought a large number of fixes customers who *paid* for the game were expecting... In other words, in addition to forcing developers to do additional work to hide the deficiencies of their under-performing hardware, the goons at Nvidia now go some extra length to be sure that if their "100 millions" customers can't enjoy the new games because of crappy hardware, then nobody will.
It seems that after Nvidia pulled some strings, Eidos removed the Tomb Raider A0D v49 patch, which contains the benchmarking code used by B3D.
I am totally speechless on this one. In addition to the benchmarking mode that reveals the GFFX's less than stellar DX9 performance, the patch also brought a large number of fixes customers who *paid* for the game were expecting... In other words, in addition to forcing developers to do additional work to hide the deficiencies of their under-performing hardware, the goons at Nvidia now go some extra length to be sure that if their "100 millions" customers can't enjoy the new games because of crappy hardware, then nobody will.