The indicator says to press triangle while holding the movement stick in the direction of the wall .I mean you pullup walls and it gives you a traingle indicator, you hit it and the guy salutes the wall?
Played this for about an hour before I came into work this morning.
It's not a pretty game and certainly doesn't run at 60fps. The guns have no feel to them, like in BF:BC beta. The whole 2 options to shoots is confusing but it's something you can get used to over time. A sprint button is certainly needed. Also, it's trying to be a tactical shooter without a cover system? I mean you pullup walls and it gives you a traingle indicator, you hit it and the guy salutes the wall?
The shooting and being shot at needs to do a better job of informing the player. The melee setup is annoying! Give me shooting from the hip when I pull the trigger not some some stun with the gun. Use another button for that please.
Overall, it's not nearly as polished as the GRAW games or RB:6 vegas as a tactical shooter and certainly can't touch CoD4 for a faster paced gameplay. It seems hard trying to be both but getting lost in there somewhere.
I'll give it another couple of hours but so far there's nothing that wants me to go home and play it right now like with CoD4 beta.
I can't recall exactly but yes, there is a training level (3 actually). Select "Training" from one of the menus. I think it's the one where you launch into an actual game session.
Off the top of my head, I think the default MGO CQC sucks and speed needs some tweaking. Control is hard. Still don't know how to perform some moves yet (e.g., crawl on the ground face up, slit throat).
Is the CQC skill worth it ? What skills are the best ?
I can't get the hang of this auto-lock. I've tried to play without it, but it seems that's only useful when other people can't see you - they just lock-on straight away and get you. I think I need to change the settings around a bit, so that when you go out of lock-on the camera stays poitning in the direction you were locked on, instead of defaulting back to the centre.
Grabbing requires the CQC mastery skill, and you can crouch while holding an enemy. I've never seen anything about turning the enemy face down while he twitches though.
Use R3 or tap it twice to set it to default behind the character
I know that...but I'm talking about in the heat of the battle.
Someone did it to me in game a bit ago, and then later I was leting a friend play and he did it while mashing buttons. I'm still at QCQ lvl 1 so it wasn't an upgrade, but I still haven't figured out how to do it.Yeah, I know I can crouch while doing CQC, but turning enemy face down on the ground would be cooler.