valve and htc team up for the vive
http://www.engadget.com/2015/03/01/htc-vive-vr-headset-with-valve/
I haven't seen specs yet. but its supposed to be high end , so its most likely going to enter the market higher priced than the oculus and will be in stores holiday 2015 with the dev kit out in spring
Okay specs are up on the website
http://www.htcvr.com/
The Visuals: A 1,200 by 1,080 pixel screen in front of each eye, with refresh rates of a blistering 90 frames per second, displays photorealistic imagery that fills your field of vision in all directions, eliminating the jitter common to previous VR technologies and transporting you to another world.
The Audio:
Plug your favorite set of headphones into a jack located on the side of the Developer Edition headset.
Tracking and Room Scale:
A gyrosensor, accelerometer, and laser position sensor combine to precisely track the rotation of your head on both axes to an accuracy of 1/10th of a degree, allowing you to look around the virtual environment naturally. Couple the headset with a pair of Steam VR base stations to track your physical location (in spaces up to 15 feet by 15 feet) – get up and walk around inisde the virtual world!
Custom and Game Controller:
Ergonomic VR game controllers in each hand allow you to use virtual objects and interact with the virtual world. The position of each controller is tracked in space, allowing developers to simulate a wide range of activities and interactions.
So it looks like its 2 1200x1080 screens ? the 90fps is really nice. I guess the two screens will give greater fov