Console devs pretty much started treating dual analog as a standard 2 generations ago with only the PS2 & Xbox having it as a standard control interface. now 2 generations later motion controls have been standard in the Wii , PS3 , Wii U & PS4 controllers with Xbox One being the only new mainstream gaming product without touch & motion control interface in the last 5 years or so.
Motion & Touch is now standard on PS4 , Wii U , 3DS , Vita , Tablets & Smartphones yet console devs haven't embraced them as a standard control interface for any major 3rd party titles. This generation already has close to 30 million consoles with touch & motion control interface yet all major console games are still being made around the dual analog standard with touch & motion controls only being used as optional controls or for menus.
I'm not saying that all console games should be made around touch & motion controls but we should at least be seeing some big 3rd party console games that are not made around dual analog controls.
Motion & Touch is now standard on PS4 , Wii U , 3DS , Vita , Tablets & Smartphones yet console devs haven't embraced them as a standard control interface for any major 3rd party titles. This generation already has close to 30 million consoles with touch & motion control interface yet all major console games are still being made around the dual analog standard with touch & motion controls only being used as optional controls or for menus.
I'm not saying that all console games should be made around touch & motion controls but we should at least be seeing some big 3rd party console games that are not made around dual analog controls.