I think, personally, it's hard to argue that Move isn't a far better controller in general....
I've been thinking about this over the last couple of weeks and reading more and more about the 2 upcoming control schemes. And while I agree with your latter point, re: variety of games, new and existing, etc. I don't necessarily agree that makes Move a better controller, let alone a "far" better one.
I have my reservations about Kinect, the same as most do. But since E3, many of those reservations have disappated (though a new one, price, has become a huge elephant in the room!) and I find myself warming to it. Why? Well Kinect doesn't seem to suffer from multiple personalities and Microsoft appear to have a very clear vision of where they see it positioned. And in that position, it is by far the best controller... because there is no controller. It's all about simplicity and experience. Yes, maybe in the future elements of the Kinect tech will be incorporated into games using the standard 360 controller, but again that adds no new barrier to gameplay.
It's neat looking and deceptively simple.
Which Move is anything but. From the first, the setup looks more complicated that the Wii. Maybe not much, but positioning the camera correctly is going to take more time and effort than the Wii sensor bar, and of course it doesn't have the motors of Natal. And then you have the fact that it's connected via USB, which means you have (a personal pet hate of mine) a cable sprouting from the front of the console. If you live in a household with young children, that will have to be removed at the end of a play session. Or if you want to charge your controllers. Of if you want to play some Rock Band. Or Singstar. And have something like PlayTV. Why Sony didn't put a USB port or 2 on the back of the machine I'll never understand, and why they reduced the number of USB ports considering the machine's reliance on them is an even stranger decision.
Anyway, from that mess you then will have games that utilise the camera only (where light conditions are going to be a concern), use the camera plus one move controller, camera plus one move and one nagivation controller and games that use two move controllers.
Sorry, but if you need to have 4 seperate peripherals to cover all bases and get the best out of it, that does not make a good controller. A comprehensive control system maybe, but hardly one a far better one.
Oh, and the glowing balls? Cheap looking, distracting and rediculous.
This is Sony 2005 all over again when they tried to position the the PS3 as a supercomputer, games machine, media centre and bluray player and failing to get a coherent message across. Now they are trying to position "Move" as a Wii-beater, without really understanding that the reason the Wii "expanded" the market is precisely because it isn't precise, it is simple. They are trying to position it as more hardcore than Kinect, without realising that MS is not going after their existing fanbase anyway. And they are trying to position is as a hardcore alternative to the standard control system, without comprehending the fact that a "hardcore" gamer playing CoD for 4 hours a night is going to be much more comfortable doing that with a sixaxis than pointing a glowing ball at the screen.
Move has confused me. I just don't know what Sony want it to be. And if I don't know, then it seems to me to be a gimmicky add-on, rather than a far better controller than those that have gone before it.