I don't think those are good examples since UC2 makes use of good HDR lighting that could further set its tone apart.
So your saying TRICO doesn't use good HDR lighting/ lighting usage?
I don't think those are good examples since UC2 makes use of good HDR lighting that could further set its tone apart.
You guys are basicaly biased because it's a game from Ueda. Yes, his previous works are masterpieces but it doesn't put everything he does above criticism. And a lot of his previous decisions were probably dictated by technology and limitations.
But as it's clearly not a discussion based on arguments, I'll quit now.
So your saying TRICO doesn't use good HDR lighting/ lighting usage?
Ahh then you then you will dislike the lighting strenght on previous shots a page back.
I just don't agree with your point that off-screen shots would make ugly games look fantastic. And your example is not so valid either, since UC2 uses HDR lighting and lighting strength can vary at any time. And those shots are not even the same size.
Thats becouse one is a downscaled photo and the other a capture grab. Well perhaps not ugly in that sense, I mean more lastgen ugly but games that has lighting that isn't fully 'flat'. But thats beside the point that offscreens have almost always enhanced lighting due to the exposure.
Yes offscreen shots do enhance lighting, but does it make an ugly game look fantastic?
I don't think so, not in your shots especially
That was a rhetorical question to emphasize wowsome factor of the trailer.What? I am here, bu I dont know why you're asking for me! :smile:
I think the boy kinda looks good in the scene if that is what you are where asking. But nothing special in the looks vs the animal IMO. Very well done and realistic looking animal, reminds me of that PS3 techdemo released on PSN. Though lighting is offscreen thus cant really be judged. Even ugly games look good/fantastic in offscreen and good looking games amazing. To bad thats reality. But yeah in those offscreens it rivals H3's lighting.
You lost me... are you implying I meant U2 was ugly and got enhanced to be fantastic lighting in offscreens?
No, U2 screens was just a proof of concept (could have been other games, like ingame GT5, H3, Crysis etc as offscreen photo) for how offscreens gets enhanced lighting and by no means does it have anything to do with ugly + Uncharted 2 in any sense.
Although a good directfeed shot would always outshine "no pun" a blurry offscreen shot IMO.
And the same goes for U2, directfeed shots are better anyday.
I'll quit now.