DeadlyNinja
Veteran
I saw something in the Far Cry thread and I just remembered something. We've seen EMBM used to render water on the Cube, but as far as I can tell, nobody bothered to use EMBM to render other non-liquid surfaces. I mean, if they can use it to render water, why can't they use it on other surfaces to gives it extra detail on the Gamecube? Is it some technical limitation, or is it the lack of time/budget to implement it on GC? If you look at Mario Galaxy, that game practically spams EMBM all over the place.