metal gear rising,
http://andriasang.com/comzd3/mgrising_lead_platform_ps3/
starting with Vanquish, Platinum has been handling both the PS3 and Xbox 360 versions of their games. Games are developed on an
internal Platinum-developed engine, and PS3 is always the lead platform. However, the specs remain the same between the two versions.
The reason we saw Xbox 360 controllers in the making-of video is because that's what they use to control the game on the PC they use for cross platform development.
http://imageshack.us/f/97/53564144.png/
They say their games are ps3 lead but it's actually all on pc and what they do is work with the ps3 version first and optimize it to
avoid concerns, then after that they deploy the finished version from pc to 360. (since that’s easier than converting ps3 coding to
360.)
so in essence that should tell you right there that neither version can have sharper textures or better graphics. the only thing that
will really matter at this point is the performance of both, and the target is 60 fps.
Anyways, i made a little comparison of the development of Raiden from his new debut and threw in the mgs4 version of raiden just for the heck of it.
In my comparison i noticed that the model of the new raiden is practically the same model. (even with mgs4's raiden) however i did
notice there were some updates to the new model of raiden. his studded heals are now rendered in polygons, as well as some new inset cuts on his chest, and the gold buttons on his upper armor which were normal maps in the old build.
his sword is now mounted higher on his back instead of resting on his lower back. all of his under parts shine chrome instead of just
highlights and glares.
http://imageshack.us/f/26/63914978.png/
http://imageshack.us/f/716/new21r.png/
http://imageshack.us/f/214/comparisonx.png/
http://imageshack.us/f/254/comparison2.png/
http://imageshack.us/f/684/comparison32.png/
http://imageshack.us/f/259/comparison3.png/
Apart from his older E3 2010 look (which was nice as it was.) with the new chrome finish i'd say he now looks more like the original
target render.
http://imageshack.us/f/705/18540001.png/
I also like the new lighting for the cut-scenes, the shines and glows are more golden.
what I'm mostly concerned about is the gameplay graphics. I hope they fix the textures and lighting of the gameplay, some shadder glow effects, and depth of field or fxaa would really work.
http://imageshack.us/f/196/21729948.png/