vertex_shader
Banned
Than its won't be in pair with the 8800gts performance wise.
I feel like before r600 released, almost every day different rumors come out from different sources :smile:
Than its won't be in pair with the 8800gts performance wise.
Maybe this SKU, but I doubt that G92 will used only for one card.
Maybe this SKU, but I doubt that G92 will used only for one card.
Color me unimpressed if Nvidia "upgrades" from a 128 shader part to a 2x64 shader part at the high end
As long as the performance is there, who cares ?
Color me very sad =) although i fully understand why this might happen.Color me unimpressed if Nvidia "upgrades" from a 128 shader part to a 2x64 shader part at the high end
Based on vr-zone's data it won't be there. A dual-chip card that is 10-15% faster than the Ultra is far below my expectation of what Nvidia can accomplish in 12 months since G80's launch.
You mean something like rv570 on the x1950pro and the rv570 with disabled quad's (officialy called as rv560) on the x1650xt?
I thougth more about differentiation with clock-rates, which makes more sense with good yield and high potential through 65nm.
A "8700GTS"-SKU does not need so high clocks to reach its nominal performance-target, if it has two TPCs. More than 700MHz/2GHz SC does not make much sense, if it placed between 8600GTS and 8800GTS.
But on the other hand this specs are near to truth NV maybe wants stultify ATi, with a ...700-card that beats a ATi ...9x0-card (2900GT/Pro) and replace the 8800GTS 320MB, which margins should not so high.
http://www.theinq.com/?article=42199November 3D War brings ATI and Nvidia siblings
The name of the G92_290 chip will be the GeForce 8700 GT/GTS, while RV670 should come to market as Radeon HD 2700GT/XT. Fastest G92 board is being developed under codename P393A01, and it will retail for 249 (we expect overclocked versions to be priced at 279 and 289 USD), and cheapest variants will go for 199-229 USD.
In short, G92 is nothing else but half of G80 chip, 65nm manufactured with a die size of 33x33mm (33mm2) with a lot of things happening under the hood. This is not just your cut-down G80 chip, but rather a combination of higher-clocked part (over 800 MHz), and higher fill-rate than 8800GTS, even though the number of shader units is lower. Nvidia did not cut the number of ROP units, so expect hellish pixel and Texel fill-rate.
33x33mm (33mm2)