Playstation Brand: http://ps3.ign.com/articles/709/709973p1.html
Nintendo Brand: http://revolution.ign.com/articles/710/710033p1.html
Microsoft Brand: http://xbox360.ign.com/articles/710/710038p1.html
The PSP's future is very bright with a large library of great-looking titles headed our way. Developers are finally creating content developed specifically for the system, utilizing its strengths, and that's a great thing. We're starting to see really robust multiplayer functionality included in many of the upcoming games, and that too is great. Sony will continue to bolster the devices already high-end functionality with additions like GPS and EyeToy, and being able to emulate PSOne games on the handheld will woo old-school PlayStation fans. In other words, it's a good time to be a PSP owner.
The PlayStation 2's future doesn't look quite as bright as it used to, but a handful of games headed to the system later this year or early next year will likely be the best the console's ever seen. There's not as much content headed its way, but what's coming looks better than ever.
As for the PlayStation 3, our Magic 8-Ball says to check back later. One major question mark surrounding the system is how well the PlayStation name brand will carry when it has a $500 or $600 price tag hanging from it. On the positive side of things, many developers are saying that the system may in fact be as powerful as Sony has been hyping all along and the first batch of games are all taking advantage of the system's strengths in one way or another, like Assassin's Creed with its absolutely fantastic visuals or Warhawk with its tilt control.
Sony may not have had the best or flashiest showing overall at this year's E3, but the future of the PlayStation family looks extremely bright. The PS2 is going out with a bang, the PSP is rapidly maturing and the PS3 holds a lot of promise. The next year is very likely to be an amazing time for PlayStation gamers.
Nintendo Brand: http://revolution.ign.com/articles/710/710033p1.html
As E3 2006 closed, fans across the world took a collective sigh of relief. Nintendo needed to take the world by storm, and it succeeded. The Wii was the talk of the show, but whether that has anything to do with the final sales that we'll see later this year is still unknown. There's still a great deal of mystery around the console, such as final launch date and official price, but with the amount of awesome information and playable games at E3 it is hard to complain about the final details just yet. The controller is still going over a few minor changes as Nintendo prepares for the system launch, and once again the company has gone dark.
We've yet to see online support for the system and are awaiting more details on online-enabled games as well as details on Nintendo's partnership with Opera in creating a Wii web browser. We were given a taste of what Wii will offer with WiiConnect24, a new feature that allows companies to download new game content to players even when Wii is in "sleep mode," as well as a few rumors that we'd be seeing a price point as low as $199.99, but until Nintendo decides to share more launch details we're left counting the days until the Wii hits U.S. shelves.
There may be more to learn, but E3 2006 gave us more than we could ask for. Mario, Zelda and Metroid made an appearance. We learned about new console features such as an in-controller speaker (possibly microphone?), Opera web browser and WiiConnect24, and witnessed some awesome third party support. Add in the new zapper and Virtual Console controllers, the amazing Wednesday surprise of Super Smash Bros. Brawl and 27 playable E3 games (17 of them already confirmed for launch) and you've got what has been without a doubt the best E3 presentation in Nintendo's history. Once again the future is looking bright for Nintendo, and the once again the success or failure of the system relies on the unique controller. We've just begun to see if innovation can truly bring Nintendo back to the top of the gaming world, but one thing is for certain: Playing truly is believing.
Microsoft Brand: http://xbox360.ign.com/articles/710/710038p1.html
Microsoft's future looks tuned, shiny, and raring to go for 2006 for Xbox 360, but not for Xbox. Going into E3, I wouldn't have said that, but Microsoft really came through with tangible, substantial stuff on X360. The company is leading with great first-party software, it's made great partnerships with all of the major third-party publishers, including a substantial effort to get Japanese publishers onboard, and it's forging ahead with innovations in Xbox Live on Xbox 360, and Live Anywhere on PCs and mobile devices.
The range of games we saw at E3 didn't show totally new genres being forged out of the ether and bold new innovations were hard to single out, but rather, we saw highly evolved game designs in traditional genres -- from Gears of War to Mass Effect to Too Human and BioShock. On Xbox, third parties have shown some interest in supporting the game (particularly in sports, shooters and action games), but an equal amount has simply decided to support Xbox 360 alone and skip Xbox altogether.
Given the price points established by Microsoft last year, and Sony's addition this year ($499 and $599), Xbox 360 looks like a very reasonable price for a system, especially given that Blu-Ray technology is still a relatively unknown to most consumers. While Sony's and Nintendo's launches this fall will grab much of the press spotlight, Microsoft future fall lineup will be impossible to ignore. Whether more people will buy a PS3, Wii, or Xbox 360, well, it's still too early to tell. If the case were just to be made by software and online options alone, Microsoft will be the one to beat, not Sony. Microsoft's chances at challenging Sony for marketshare dominance have been realized. By heading out early, taking the lead in several areas specifically online, and investing heavily in first party games while corralling solid third-party support, Microsoft has shown true leadership, intelligence and real guts. Now, all they have to do is keep the hardware supply going and to ensure that when you buy an Xbox 360, you won't have to buy another one to replace it. On the Xbox side, no price drop was announced, but we expect one later this summer or early fall. While the future looks bright for Xbox 360, the sun is setting on the first Xbox. Its days are numbered.