I find it odd that Rein's comments have surfaced given that the 360 version released with more content on disk than the PS3 version (and is reported to be visually superior). Of course Im sure the audio is not of the same quality.
Not only that.
The 360 version was delayed for about a year. Naturally, they have substantial time to optimize the visuals further, and create more content (I believe the 360 version still lack modding though). I remember there was another Rein interview that indicated so. What it may (or may not) imply is that the PS3 version is not optimal also.
Given ample time and determination, it may be possible to solve these teething issues. But as Rein put it, Blu-ray has more leg room.
I don't really see you addressing much to counter any of my concerns, so I guess I can assume you agree with me that for the most part DVD is fine in nearly all scenarios for gaming this gen, and generally gives a better experience for gamers..
I didn't realize there was a concern in your original post
With a HDD and Blu-ray in every PS3, I don't think it is impossible to create a rich game and yet has no load time (See NaughtyDog and Insomniac). What we are seeing in some cross platform projects may be the same old issues of grappling with PS3's esoteric architecture, larger OS memory, and immature tools in a cross platform environment. As a result, they have no time to optimize the loading further.
And while we don't need yet another "DVD vs BR" thread (I mentioned my comments specifically in relation to the benefit to games) I don't really think pointing out DVD recorder sales is worth much when you don't quote DVD player or indeed DVD movie sales comparatively. Ask yourself how are they working out, and whether you think the cost to Sony in the gaming realm was worth it.
The only reason Blu-ray and DVD
recorders are used in Japan player marketshare is because they are the only form of player sold in Japan. It
is the player sales of Japan. Blu-ray seems to have caught on pretty well over there (Blu-ray "Macross Vol. 1" sold 45% of entire release in Japan, compared to a high of 20-30% for specific best selling titles in the west).
As for whether it works out, I am still rather positive about Blu-ray, especially if it gives Sony additional funds to invest in gaming in the future (Remember MS has a cash cow but Sony does not). Should Blu-ray gain mainstream adoption, it will also help to drive PS3 cost down faster. These are all long term play (as people put it, PS3 is a marathon runner rather than a sprint runner).
Carmack said:
I think the blu-ray strategy and some of the other things they’ve done in terms how (the PS3) is positioned as a home entertainment device, shows that (Sony) is placing their bet on the PS3 as a marathon runner not a sprint and Microsoft was a little more focused on the short term goals.
As developers gain more experience and PS3 user base continues to rise, they will get better at it. As I highlighted, it is still too early to judge Blu-ray.
EDIT:
Thanks for clarifying calling JC "first class". Seems some others here may be in denial of that fact
Blame Google for it.
And the fact that your prior allegation is wrong.
As for installs, I personally strongly disagree with mandatory installs... having to "put up" with it on consoles isn't something I'm looking forward to. I definitely don't see this as something coming to 360 - there has been no talk at all other than baseless speculation - and I sincerely hope it stays that way. It may be fine for someone who buys one or two games a year, but as someone who picks up 15+ games a year, even the 120gb 360 drive would full. Poor 20gb PS3 owners who have manual installs now. At least they can upgrade by themselves if they have a little know-how.
I think having hard disk install has its advantages. Just like PSN games, a player can get to a commonly played game easily without swapping disc (e.g., meet online with a group of friends and play a couple of installed games seamlessly). It may be a little ahead of its time due to the relatively lower HDD capacity in circulation right now. But more people may gravitate towards it by the end of this gen. As for mandatory and partial hard disk install, we will have to see what the future hold for 360.
Next gen might be a bit different given we're probably looking at a huge RAM to assets ratio, though who knows what's up for the future? The Xbox 1 method (caching in background to the mandatory HDD) certainly seems like the smartest way forward for me, even if they fluff it somehow, like making you sit through the first intro movie while the game loads or something, and deleting it after you change every three games or so. God knows what they expect a genuinely "non-technical" user to try and delete game caches manually in a few years, though maybe that's just not the PS3's target audience (in what would be a huge shift in target audience from the PS1/PS2).
This is similar to how Insomniac does it.
On speeds of BR vs DVD, I think any theoretical discussions are pointless when there been no games on both systems to my knowledge that load faster on PS3 without requiring a mnaual install. Any discussions around potential benefits of CLV vs CAV don't really matter of no one has been able to pull out a superior BR game. There will always be those that make it work better than others (Naughty Dog as an example) but that's pretty pointless when the vast majority of game makers will produce an inferior result on a BR disc vs a DVD disc. ND AFAIK were producing similar results on DVD, anyway, so it's not like they're using BR as an advantage - they're just not letting it be the roadblock so many others are.
By bringing up the "theoretical argument", you're contradicting yourself here. Unless we have the same PS3 game released on DVD and Blu-ray at the same time, it may be wrong to claim that Blu-ray has no advantage. Perhaps some released exclusively on Blu-ray are already impossible on DVD (or require one year delay). The parity between 360 and PS3 games may be due to a combination of other factors.
As for NaughtyDog's usage of Blu-ray, they
did take advantage of it to produce superior result:
http://arstechnica.com/journals/thu...-naughty-dog-co-president-christophe-balestra
In terms of Blu-Ray, we just couldn’t have made Uncharted without it; with Uncharted we have almost filled it (91 percent). We're also using the hard drive to pre-cache data from the Blu-Ray disc. That allows us to stream up to 12 streams for sound, load level data super fast and more importantly to stream textures constantly to guarantee high-res quality on the screen.
Anyway, with the 5.5m "gap" Sony is staring down to get out of last place this gen, it's a position in my mind they shouldn't have been in. I see BR as the biggest cause of that, and it's a shame. If you actually read posts I made around 2005/2006, I was planning a PS3 purchase because I expected it to be "the next PS2"... it's a shame they hamstrung themselves so badly, and in a sense they've pushed the market away from most of what made the Xbox vs PS2 rivalry so intense - there aren't that many exclusives left to make owning both systems worthwhile just yet (at least in my mind, and that's not really something that needs another debate!).
As for the 2gb leading to transfer speeds... I haven't heard anything about this - anyone got anything to add?
The 5.5m gap is due to Xbox 360's one year+ headstart in the market (and ready software !). Even without Blu-ray, I think Sony may still launch late due to immature software. As I recall, the early SDK was buggy even near the delayed PS3 launch.
Then again, the past few months have been pretty good to PS3 (They are gaining and the game division made money). I don't see them as failing so far. The challenges are great but it is still too early to conclude this gen. I think there are still twists from all 3 vendors.