That RDNA 1.8 Consoles Rumor *spawn*

Discussion in 'Console Industry' started by Ronaldo8, Jul 19, 2020.

  1. iroboto

    iroboto Daft Funk
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    Shit.
     
  2. Tkumpathenurpahl

    Tkumpathenurpahl Oil Monsieur Geezer
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    So that settles it then, right? We can stop paying mind to a purveyor of FUDge?
     
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  3. PSman1700

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    Its a design choice, theres never shame for less advanced or capable hw. The switch isn’t as capable but its doing very well.
     
  4. iroboto

    iroboto Daft Funk
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    poor dude. His trust was betrayed and this went down. Where did this article come from?
     
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  5. SmooTh

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  6. Janne Kylliö

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  7. Alessio1989

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    multiplayer.it is a jun.. joke site.
     
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  8. chris1515

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    The guy is italian and he talked to the site

     
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  9. Rootax

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    It's maybe an "unique" gpu, but you can still realize it's lacking this or that. With all that, chances are the xbox series x gpu is more advanced, with at the same time having a little more raw power. I like PS because of first party games, so I've no doubt it will be very nice anyway. I'm curious about how they manage the RT implementation if it's not the RDNA2 one.
     
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  10. Alessio1989

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    I am Italian and I can tell that multiplayer.it is not reliable source about computer graphics programming. And what is going on demonstrates Rosario Leonardi shouldn't talk about such technical things to an inadequate site (a videogame website where more half of the content is clickbait and the other half is advertising masked as news).
     
    #110 Alessio1989, Jul 20, 2020
    Last edited: Jul 20, 2020
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  11. PSman1700

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    It’s damage control, too late. Bummer for the ones that expected parity, no difference for the ones that dont care.
     
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  12. Alessio1989

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    Yes is too late, but they (Sony) could try to repair the damage with a decent interview to a decent tech-site.
     
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  13. chris1515

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    We know it is the AMD implementation since "Road to PS5". Don't read the added comment of Gavin Stevens who doesn't know about what he is talking about. No access to any devkit.

    https://www.eurogamer.net/articles/...s-and-tech-that-deliver-sonys-next-gen-vision

    The site is not very important. What is important is the message and if Sony must do a decent interview it is for explain which feature they choose and the reason it seems Raytracing and VRS reading multiples Sony patents are here but not sure about ML and Sampler feedback.

    And they must explain what are the PS5 features missing of the RDNA 2 GPU if there is more than GPU scrubbers and if they are purely custom or they will appear later on a more advanced RDNA GPU.
     
    #113 chris1515, Jul 20, 2020
    Last edited: Jul 20, 2020
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  14. iroboto

    iroboto Daft Funk
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    FP16 is more than sufficient for running ML models. Int8 and Int4 will provide better optimization, but FP16 support is the baseline. I wouldn't worry about ML. If they want _more_ of it, Int8 and Int4 support would have made it better, but it doesn't take ML out as an option because it's not there.
     
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  15. chris1515

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    https://www.wired.com/story/exclusive-playstation-5/

    That's true there was some ML bits from Laura Miele from EA on the second Wired article.

     
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  16. MrFox

    MrFox Deludedly Fantastic
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    I'm putting Mark Cerny's quote here... because it certainly belongs in this thread...

    "I'd like to make clear two points that can be quite confusing: First we have a custom amd gpu based on rdna2 tech. What does that mean?

    Amd is continuously improving and revising their tech. For rdna2 their goals were roughly speaking to reduce power consumption by rearchitecting the gpu to put data closer to where it's needed, to optimize for performance, and to add more advanced features. But that feature set is malleable which is to say we have our own needs for ps5 and that can factor into what the amd roadmap becomes. So collaboration is born. If we bring concepts to amd that are felt to be widely useful, then they can be adopted into rdna2 and used broadly including in pc gpus. If the ideas are sufficiently specific to what we're trying to accomplish like the gpu cache scrubber, then they end up being just for us. If you see a similar discrete gpu available as a pc card roughly at the same time we release our console, that means our collaboration with amd succeeded in producing tech useful in both worlds. It doesn't mean we at sony simply incorporated the pc part into our console."
     
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  17. PSman1700

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    They most likely will, pr is important, more so then anything else. MS can counter with saying they have the more advanced gpu.
     
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  18. Jay

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    I think MS PR and May event is lot worse than anything in this thread. As that is to the wider gaming media and exposure to general public.
    This will be relegated to the tech sites that are interested in the specific details.

    MS can say their gpu is more advanced.
    Sony can say theirs is more advanced. Example does xsx have cache scrubbers?

    How many people are going to be, oh no ps5 doesn't have SFS?
    Just got to keep showing games that people are interested in.
     
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  19. eastmen

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    Still don't get what was so bad about the may event. It was showing off some third party games that will be available early in the life cycle of the console. Some of them looked great and interesting. At that point we already knew MS was going to be doing different monthly things with a big event planned for their first party titles
     
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  20. Mskx

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    They way overhyped it and the host introductions and interviews were also super corny, stilted and forced.

    It had that fucking awful corporate scripted feel Inside Xbox always has that makes it really feel like a remnant of the Mattrick era.
     
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