It's Cerny who said AMD would end up with some PS5 features, developped as part of their partnership, in a future gpu. That lead to speculation ps5 has rdna3 features, which would be technically true, but Cerny is trying to explain it's the other way around. I can't blame people for misunderstandng this part. The rumor mongering feedback loop twists these things beyond recognition.Also ... how are these Youtoobers getting insight into AMD's innermost RDNA3 architectural secrets given that RDNA2 cards haven't launched yet, and AMD haven't talked about RDNA2 at Hotchips or in a whitepaper yet?
It looks like the nature of their partnership could mean whatever sony develop or ask custom is equally owned by AMD so they can add them to their rdna roadmap if they want to. After all, it's still AMD doing the job, it's still their tech, sony asks for features and changes. He pointed out the cache scrubbers being something AMD wasn't finding useful in their PC gpus, so that part would be entirely exclusive to ps5. It's not because AMD cannot it's just because they don't think they need it. And we have the reverse about some (one?) rdna2 features that would be on the upcoming PC gpus but sony decided not to have them. This is why Cerny is saying the rdna2 feature set is "malleable".
They might have removed features to trim the fat and keep the die size manageable, or because some of their customizations supercede those features or make them redundant.
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