The screen grabs are way to muddy and degraded for posting. I need a direct feed (720/900/1080p) other than IGN's video stream feed. The ones I took from the stream just made things worst, and that's not what I'm trying to convey. I just wanted to illustrate certain things that should have depth and high quality shaders/textures, that seem to be missing from the current build.
I dunno. The lighting is different and coming from different angles in each pic. The skin sharers in the newer picture blow away the first. There are wrinkles and creases in the neck of the commander on the right that weren't there in the first pic.
The artwork got a huge up grade throughout the scene both in the background and foreground. The armor textures ARE a little muddier especially when you compare the edges of the gold work in the helmets of the second picture to the first. It doesn't appear to be polygon oriented and may just be due to resolution.
However the metal shaders are more varied and better in the newer pic. If you look at the commander on the right in the first pic all of the bodywork has the same exact sheen and honestly looks like not so good shader work. The lighting on the lion in the breastplate is also off. Especially since the left cheek of the lion should be illuminated based on the supposed angle of the light source. The metal shades in that pic looks off, the epaulets aren't casting shadows and it looks like the leather fasteners are clipping through the metal. The second newer pic has none of those issues.
*edit* I hate spell check...
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