Johnny Awesome
Veteran
Read this thread for an explanation.
I wonder what what's going on at Microsoft and Crytek HQ. Just a while ago Microsoft said there was no problems with the hardware and confirms Ryse to be 1080p native, yet we hear Crytek hacking the game down 50% from polygons to pixels. I wonder, what's reason behind this? the ESram? then ditch it.
I wonder what what's going on at Microsoft and Crytek HQ. Just a while ago Microsoft said there was no problems with the hardware and confirms Ryse to be 1080p native, yet we hear Crytek hacking the game down 50% from polygons to pixels. I wonder, what's reason behind this? the ESram? then ditch it.
http://forum.beyond3d.com/showpost.php?p=1789331&postcount=232I wonder what what's going on at Microsoft and Crytek HQ. Just a while ago Microsoft said there was no problems with the hardware and confirms Ryse to be 1080p native, yet we hear Crytek hacking the game down 50% from polygons to pixels. I wonder, what's reason behind this? the ESram? then ditch it.
They have rather different technical goals...
In the comparison pics that were posted I see improvement and no downgrades. Im waiting on Shortbread's expose.
It's a reduction, not a downgrade. Maths doesn't include a definition for 'downgrade'.150k to 85k is a downgrade, according to our numerical system.
It's a reduction, not a downgrade. Maths doesn't include a definition for 'downgrade'.
It's a reduction, not a downgrade. Maths doesn't include a definition for 'downgrade'.
It's a reduction, not a downgrade. Maths doesn't include a definition for 'downgrade'.
Re-allocation sounds good.Could also be a re-allocation, we don't know.
In the comparison pics that were posted I see improvement and no downgrades. Im waiting on Shortbread's expose.
That's why I thought to myself "what really, kinda strong reaction" regarding your comment in image quality thread.I have to admit Ryse looks much better now than before. It looks more alive.