*spin-off* NPD to no longer release HW/SW sales numbers

Cute...

But I'd be willing to bet that most if not all private corporations and businesses aren't all that willing to allow NPD direct access to their company financial or inventory servers. Thus NPD still has to rely on them submitting the data either at set times or when requested. Some company's may have automated systems to do that, but there'll be at least as many that don't. Having worked in retail at a variety of places, there's even times when internal dissemination of such data can be delayed for whatever reasons. And if it can be delayed internally, what do you suppose the chances are that it'll be delayed when relaying it to an outside company?

Regards,
SB
What's that with direct access to servers? Transmit from the POS system to sales tracking HQ, and make a deal that compensates you for the hassle. Not rocket science. Japanese retail can do it just fine, and scale really isn't a factor as much as technology.
 
Individual performance is certainly important if you are interested remotely in an exclusive feature, like say move or kinect.

The user base will simply continue to grow at similar rate unless you have a hit (like Halo 3 this month, or probably GT5 "soon" [Ha ha]).

Move and Kinect are currently limited by their supply, so existing user base should not be an issue at all. In other ways, Wii's casual user base may not matter to some developers anyway despite its larger base.

Developers who want to make cross platform games will just find the common functionalities between Move, Kinect and even Wii (plus or minus some features).

OTOH, if the combined market continues to decline, then the developers may have to look elsewhere for more growth (at may be lower cost of development).
 
OTOH, if the combined market continues to decline, then the developers may have to look elsewhere for more growth (at may be lower cost of development).

While the combined market declined, most of that can be attributed to a single platform. So certainly developers may be looking to shift.
 
While the combined market declined, most of that can be attributed to a single platform. So certainly developers may be looking to shift.

I thought many developers have already shied away from Wii earlier. So Wii's portion may not affect these devs that much (It's old news to them). For PS3 and 360 core base, they seem to be chugging along. It seems that some devs have decided to focus resources on quality, and may be cut down on number of releases.

However mobile and social gaming have received quite a bit of attention due to their growth lately. So developers are likely to act/change/react more there.
 
http://www.gamesindustry.biz/articl...beleaguered-industry-caused-unnecessary-angst

The NPD Group has acknowledged that its decision to report on US retail sales in less detail has been a bitter pill to swallow for some in the industry.

But it said the move is necessary as the news of month-on-month declines at bricks-and-mortar stores has caused "unnecessary angst" and doesn't acknowledge the new games economy of digital sales coupled with pre-owned growth.

"While this news was, in some cases, a hard pill for some to swallow, we believe it is an important step for the industry," said Anita Fazier, analyst at NPD. "Why? Because we've long acknowledged that our reporting of monthly point-of-sale purchases (covering new physical sales of hardware, software and accessories only, not used game sales) did not represent 100 per cent of the consumer spend on the industry.

"Since new physical sales at retail have been down for some months now, the news that the industry is beleaguered has been widely covered, and it has caused unnecessary angst for many," she added.

"So, while the monthly POS sales reporting still represents the majority of the consumer spend on the industry, we believe that by reducing our reporting on that portion of the market, and augmenting it with our new report, Games Industry: Total Consumer Spend, which looks at, and measures, the other avenues consumers are acquiring games content, we would provide a better, more comprehensive look at just how big the games industry is."

Early details of that report, to be released later this month, has found that sales of mobile, online, digital and second-hand games, accounts for up to $2.9 billion for the first half of 2010, or 40 per cent of the US market.

...
 
It's too bad it just lumps "mobile, online, digital, and second-hand" into one sum. It would be interesting to see how much each is compared to the current off the shelf numbers we get. Would be really interested to see how large the second-hand market is, and how large the digital distribution share is.

Regards,
SB
 
Buy the report ! ^_^ That's what they want/need.

Yeah, their logic only makes sense if they were willing to release some details of the digital report for free, along with the retail report details they used to give. That would do a much better job of combating the "angst".

But by keeping both reports now under lock and key, they're showing they really just want to sell more.

I didn't see any NPD leak yet this month. So it's NPD 1 leakers 0 I guess.
 
They leave it up to their customers to leak bits and pieces of it.

Yes I meant old style, illegal, numbers in detail leaks.

We used to get plenty of leaked NPD numbers on GAF, pre NPD officially releasing them. For all sorts of games not just top ten. (Usually people would request particular games of interest, and the leaker would provide). Bunkum and Crazybuttocksonatrain were two usernames I recall as leakers.
 
Worthy of a post I think

the wii is not in the top100 at amazon.com

after ~1420days in the top100 its now left the list
 
http://www.joystiq.com/2010/10/21/sony-moves-1-million-moves-in-america/

Sony Computer Entertainment America LLC ("SCEA") today announced that it has shipped over one million units of its highly anticipated PlayStation®Move in North and Latin America in the first 30 days of availability.

...

"We've shipped over one million units in the first month in North and Latin America. Retail demand is incredibly strong and we're working hard to keep the product in stock.

...
 
Sony with more BS ship numbers :rolleyes:

Pachter said they sold 300k in USA. Then there's Canada 10% of the US market tops, and Latin America essentially nonexistent (PS3 just launched there recently! And current gen consoles are absurdly high priced there)
 
Sony with more BS ship numbers :rolleyes:

Pachter said they sold 300k in USA. Then there's Canada 10% of the US market tops, and Latin America essentially nonexistent (PS3 just launched there recently! And current gen consoles are absurdly high priced there)

Well the 300k number was september, I heard a 500k number in mid october for the US. So their sell through could be around 700k by now for NA/Latin. With the 100+ in each walmart here, 1million certainly seems reasonable.
 
Well the 300k number was september, I heard a 500k number in mid october for the US. So their sell through could be around 700k by now for NA/Latin. With the 100+ in each walmart here, 1million certainly seems reasonable.

Yes I suppose, that's the whole "ship versus sales" thing. With holiday coming up they can be shipping a lot to prepare.
 
Yes, but they are also stock out in some areas. They won't continue to ship to sites already well stocked with Move. :)
 
Yes, that's the thing to remember about shipped numbers. You don't keep shipping if no-one's buying. Now at launch it is possible that the retailers thought Move would sell, bought a load, and now they're sat in shops and warehouses. But once the sales start to pass through and retailers appreciate what the demand is, their buying will become tailored to demand. So basically, at the end of a generation of devices you'll end up with however many thousands in stock that they have trouble shipping, but overall the manufactured and shipped figures will be pretty much what ended up in people's houses or on landfill unless the manufacturer is the sort of company that makes excess stuff and leaves it lying around a desert because no-one wants to buy it!

Although 2 million isn't Move's 1 month sell through, it shows a healthy interest by retail and if Sony are needing to keep up with demand, they do actually have a buying market.
 
Yes, that's the thing to remember about shipped numbers. You don't keep shipping if no-one's buying.

Unless you are trying to boost stock price of your company in spite of what may happen long term. Not something we're in danger of Sony doing, but it has happened and continues to happen from time to time. Media Vision and the Pro Audio Spectrum line of audio add in cards for PC always come to mind whenever I see discussions over shipped/ordered versus sold at retail numbers.

When the SEC finally cracked down on them they had warehouses (plural) full of shipped/ordered product collecting dust.

Regards,
SB
 
Sony with more BS ship numbers :rolleyes:

Pachter said they sold 300k in USA. Then there's Canada 10% of the US market tops, and Latin America essentially nonexistent (PS3 just launched there recently! And current gen consoles are absurdly high priced there)

You believe Pachter's guesses over Sony's shipped numbers, or just whatever shows Sony in an unfavorable light?

They shipped (and got paid for) 2.5M moves. That's all that matters to them. Retailers won't order more if they don't sell. Given that it's out of stock in many places and distribution channels aren't that inefficient, they've sold a lot. They were even mulling increasing production the other day.

I say not bad for something that doesn't have any compelling software besides the pack-in yet.
 
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