By the way, do Xbox Live Arcade and PSN games have the same low level access to hardware that disc-base titles do or is it somewhat abstracted away?
Yes.
By the way, do Xbox Live Arcade and PSN games have the same low level access to hardware that disc-base titles do or is it somewhat abstracted away?
Yes.
AFAIK, the only ones who don't have low level access are those using XNA/indie devs.
Most people, like me, don't play old games on new hardware.
How many XBOX games have 360 owners on this board played? How many PS2 games did launch PS3 owners play?
And there is *zero* difference between digital download and physical media in this context.
Cheers
... and PS Mobile.
Look at xboxlive rank, two years old multi games are in top 20, and two years old COD in top 5. So you need to have BC for these games if you want quick adoption.You don't have to support all games, or by free method.
And got BC keep people under your flag, no BC people are free to go in a "more green grass" easily. They need to rebuy all, so why not go away?
And those useless PS Minis.
An observation is pretty meaningless without the explanation why. I posit that those CODs are in there because 1) People like playing COD and 2) later COD's weren't enough of a change to justify a new purchase when the old COD is still enjoyable. As such, anyone buying a new console wanting to play COD and being provided a new super COD will rather choose to buy and play that one.Look at xboxlive rank, two years old multi games are in top 20, and two years old COD in top 5.
An observation is pretty meaningless without the explanation why. I posit that those CODs are in there because 1) People like playing COD and 2) later COD's weren't enough of a change to justify a new purchase when the old COD is still enjoyable. As such, anyone buying a new console wanting to play COD and being provided a new super COD will rather choose to buy and play that one.
That may not be the case, but a simple statistic like yours tells us nothing much either way.
And those useless PS Minis.
PS Mini runs on a virtual platform, which allows them to run identical (which unfortunately often means equally crappy, see Angry Birds Mini) on both PS3 and PSP.
I was surprised to see on the Vita. Store today a Home application that allows you to 'cross buy and play' Arcade games from Playstation Home. I tried out the cute little shooter game that is hand drawn, and it looks and plays great on Vita - pity it is so short actually.
Wasn't expecting to see something like this happen at all.
PS Mini runs on a virtual platform, which allows them to run identical (which unfortunately often means equally crappy, see Angry Birds Mini) on both PS3 and PSP.
Or will latency even on the average cable internet connection in 2014-2016 still make the experience horrible?
I don't want to be a total idiot, but how do you guys see Gaikai playing into the backwards compatibility conversation if not for the PS3, but PS4 compatibility with future consoles (if there are any)? Or will latency even on the average cable internet connection in 2014-2016 still make the experience horrible?