Sony's Next Generation Portable unveiling - PSP2 in disguise

Discussion in 'Mobile Devices and SoCs' started by Farid, Jan 27, 2011.

  1. Simon F

    Simon F Tea maker
    Moderator Veteran Subscriber

    Joined:
    Feb 8, 2002
    Messages:
    4,521
    Location:
    In the Island of Sodor, where the steam trains lie
    Order independent translucency was also in the Neon250 PC chip (i.e. same generation as DC) and in one MBX-based system. It has not, to my knowledge, been incorporated into any recent systems.

    I certainly could have done with it for a couple of technical demo programs I did. I really don't know how real developers cope.:???:
     
  2. Arwin

    Arwin Now Officially a Top 10 Poster
    Moderator Legend

    Joined:
    May 17, 2006
    Messages:
    16,930
    Location:
    Maastricht, The Netherlands
    I'm guessing that AMOLED screen is going to benefit from it more than any other screen I have in my house ... ?
     
  3. Shifty Geezer

    Shifty Geezer uber-Troll!
    Moderator Legend

    Joined:
    Dec 7, 2004
    Messages:
    34,831
    Location:
    Under my bridge
    I read that dodgy translation as 9 bits mantissa per RGB component, 5 bits exponent for the whole value. :???:
     
  4. DieH@rd

    Legend Veteran

    Joined:
    Sep 20, 2006
    Messages:
    5,131
    The first E3 preview of NGP has just broke its NDA, in addition to few new screenshots article mentioned this tidbit about hardware:
    The new console uses a quad core ARM Cortex A9 processor, SGX543MP4+ graphic accelerator (200MHz, 4 GPixel/s fill rate). All these specifications are yet preliminary though the company first announced the console early this year the final specs will be announced in a few weeks at E3 conference as well as the sales start date and the price of NGP. Meanwhile let us get to gaming.
    http://www.mobile-review.com/articles/2011/sony-ngp-en.shtml

    Are those specs known from before? Anyhow, few screens:

    [​IMG]
    [​IMG]

    [​IMG]
    [​IMG]

    [​IMG]
    [​IMG]


    hawt
     
  5. GZ007

    Regular

    Joined:
    Jan 22, 2010
    Messages:
    416
    The combination of screen size (much higher DPI than TV) and 4xMSAA will probably be close or even match PS3 graphic. And the NGP uncharted is just a launch game. It will probably just get better as they get more familiar with the 3 cpu cores and gpu. :razz:
     
  6. DieH@rd

    Legend Veteran

    Joined:
    Sep 20, 2006
    Messages:
    5,131
    You mean something like this:

    :D
     
  7. DieH@rd

    Legend Veteran

    Joined:
    Sep 20, 2006
    Messages:
    5,131
    So, there was zero hardware NGP/PSVita reveals at E3... RAM amount is still mystery.
     
  8. onQ

    onQ
    Veteran

    Joined:
    Mar 4, 2010
    Messages:
    1,540
    none at all :cry:


    come on insiders throw a dog a bone :smile:
     
  9. Aeoniss

    Regular

    Joined:
    Mar 23, 2007
    Messages:
    557
    Location:
    Nebraska
    Yea, that's really what I'm most interested in knowing.. I'm really hoping for that magical 512+128.
     
  10. Xenus

    Veteran

    Joined:
    Nov 2, 2004
    Messages:
    1,316
    Location:
    Ohio
    Well there was they showed off the internal memory cards that go up to 32 gigs. That's about it though.
     
  11. Xpuntar

    Newcomer

    Joined:
    Dec 18, 2005
    Messages:
    66
    Quite magical as the sum of them is 640.

    640! :wink:
     
  12. onQ

    onQ
    Veteran

    Joined:
    Mar 4, 2010
    Messages:
    1,540

    any links to this info? well I guess being able to add a 32GB card beats adding 8-16GB & selling the console for a higher price
    do you know something? or are you just playing with our emotions?

    & if so is that 640MB of main memory + the 128 making it 768MB of total memory?
     
    #572 onQ, Jun 10, 2011
    Last edited by a moderator: Jun 10, 2011
  13. Npl

    Npl
    Veteran

    Joined:
    Dec 19, 2004
    Messages:
    1,905
    I think he talks about this (no ones ever gonna need more than 640MB?)
     
  14. Xenus

    Veteran

    Joined:
    Nov 2, 2004
    Messages:
    1,316
    Location:
    Ohio
    No prices reported but this was taken at E3.

    [​IMG]
     
  15. onQ

    onQ
    Veteran

    Joined:
    Mar 4, 2010
    Messages:
    1,540

    thanks
     
  16. theLonely1

    Newcomer

    Joined:
    Dec 22, 2009
    Messages:
    42
    So, Vita will only support this proprietary media cards?
     
  17. Brad Grenz

    Brad Grenz Philosopher & Poet
    Veteran

    Joined:
    Mar 3, 2005
    Messages:
    2,531
    Location:
    Oregon
    They probably want to control the minimum read/write speeds of expansion memory so they don't have to worry about downloadable games being played off dog-shit slow microSD cards...
     
  18. onQ

    onQ
    Veteran

    Joined:
    Mar 4, 2010
    Messages:
    1,540
    does anyone here know the res of the cameras? they look to be about the same res as the screen


     
  19. Gitaroo

    Veteran

    Joined:
    Nov 10, 2007
    Messages:
    1,891
    think they are both 640X480 at 120 hz.
     
  20. rpg.314

    Veteran

    Joined:
    Jul 21, 2008
    Messages:
    4,294
    Location:
    /
    Sure, that is their primary reason....
     

Share This Page

Loading...