I was originally not going to even reply to this due to various reasons, but some of it I just had to reply to.
Bear with me I am replying using my g1 instead of a pc I currently do not have access to so I appologize if I rant as that is not my intention but the reason I have to respond to your post is because it just seems to forget a lot of other things historically speaking.
At no point did I say or even imply that it was easy for the PS1. I have no idea where you got that idea.
But you failed to mention why, the way you said it implied that Sony by being strong just magically gained 3rd party support for PS1.
Sega was busy running around with too many hardware products released not just 2 measly years before Saturn and it just did not help consumers and later 3rd parties with all the erratic behavior before and after Saturn by again spreading out too many worthless pheripherals like netlink.
If someone were to post the losses at Sega from Sega CD to Dreamcast launch in late 98 we would hardly belive they were a focused competitor.
There were also numerous complaints by 3rd parties about how Sega treated them and it just did not help to prematurely talk about a next console when in Japan the Saturn enjoyed a healthy level of 3rd party support that did voice their concerns against rushing yet another Sega product.
As to the PS2, there was most certainly a dip in sales of PS2 (at least in the US) after the initial sell through. Including after supply was able to meet initial demand that was drummed up by the hype leading up to PS2. As you already pointed out one of the reasons was the lackluster game selection. The other that you didn't point out was it's initial high price. 399 USD. Demand didn't really start to pick up until the software selection improved and the price was cut.
Despite its high price the console sales exceeded any "hype" because gamers where not taking home an Emotion Engine, they were justifying the price to take home movie player that enhanced their PS1 graphics in the first year ending March 2001.
That alone created more demand, more hype and motivated game devs to support but it was not by "hype" alone.
I also seem to remember that EGM called November 2001 with a cover story of "too many games" being released that month if not that year starting with the summer release of GT3 bundle.
The cut in price was because the sales exceeded known expectations back then but also because the EE and GS were well being fabbed almost a year before the March 2000 launch and by then Sony was able to sell retail consoles with their target die size as well as ramp up die shrinks to increase production and drop the price with no economic pressure.
In fact, there were even sites speculating on the decline of the Playstation brand during that period.
Well... there has always been speculation, did you read the ones that questioned Sega choosing the name Dreamcast (implying that it was a weak name)
Did you miss the whole thing about the scarcity of laser crystal used for the blue (violet) laser used to read BlueRay discs? It not only impacted timely delivery of BluRay players but also the PS3. That's not to say it was the only factor but it certainly was a major one.
No but you blamed it as the primary factor when Sony released statements that they could not meet production goals due to that factor as an excuse for not being able to flood stores during Nov and Dec 2006.
The single most important factor was Sony playing into imitating to out-penis-do Microsoft by doing a near simultanious ww launch that just did not help with the progression of software unlike having plenty of time with PS1 and PS2.
The rumors of warehouses holding PS3s in fear of riots at stores and then shipping said consoles as a surprise did not help consumers.
You bring up Dreamcast again with a bunch of stuff on Sega? When I was only using it to point out that the X360 was far more competition for Sony's PS3 than than the Dreamcast was for Sony's PS2.
Despite the hardware failiures and other flaws Microsoft and X360 have had it a lot easier than Sega and Dreamcast, maybe despite the premature death of xbox 1 was forgiven by a promise of a "next gen halo" anf maybe the sales of that game are proof to the expectations but it would have been different if Sega had partner companies that sell game and pc magazines and host tv programs were your products are always being mentioned despite being more than six months after.
Then again it was not like Microsoft was sufferring major losses year after year...
Again, I'm not sure where your imagination is coming up with these things. The obituary for Sony? What? This when I'm writing why I think the loss leader strategy with regards to console sales isn't a bad thing? And giving reasons why it hasn't worked yet for PS3. Some of which aren't even under the control of Sony.
And I pointed out that this Nov 09 will mark the PS3 on its third year as opposed to all the success the PS2 enjoyed in its first two years, hence your comparison being premature because the challenges are very different this time.
Where in the world did this come from? I have no idea. As far as I know, Nintendo aren't operating using a loss leader strategy. And uh, just for your information. Nintendo has a lot more cash than Sony.
Nintendo does not have to worry about Samsung selling hdtvs or Apple selling ipods or Linux getting any type of market share because their company is only focused on game consoles.
As a matter of fact Nintendo does have to worry about some internal dev team wanting to contract some other company to make super expensive cutting edge arcade boards, in fact they do not bother with arcade games, they are voluntarily outsourced to others like Namco, etc.
More cash does not mean you have the same money.
I make a post defending Sony's strategy going into the PS3, and get a lengthy post blasting me for... Actually I'm not entirely sure what. Your post wanders all over the place, but I'm guessing you think I hate Sony or something. Which is certainly not the case as I have a PSP and other Sony electronics.
Regards,
SB
No, sorry if you are mistakenly assuming the worst, my concern is historical accuracy because what I know is not a rosy glasses retrospective on innocent Dreamcast and evil PS2 hype.
I do not believe I blasted you or wandered all over the place so again sorry but that was never my intention.