They sure did in the short term, but they said the specs requirements will remain static for the lifespan of Rift, so the market share will ramp up in the upcoming years as gamers upgrade. I prefer they do that instead of lowballing the specs, that would cause bad experiences and kill VR.WIth Occulus revealling their min. specs, have they shot themselves in the foot and left Morpheus the only contender for bringing VR to the mainstream?
It's a real worry about what MS will do to make VR work on XB1. Best case would be a 900p HMD or better a 900p render target and a good scaler and external module, so that third parties can do reasonably good ports between Morpheus, Oculus and MS-whatever.
But yeah, Morpheus will have a head start of 30+ million gamers with a PS4.
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