Sigfried1977
Legend
We got a review copy and the gun from Sony.
Is it the turret and mechas minigame or is there another?Anyway, the Playroom VR got another game in there, which is pretty cool as well
The game was never going to be a typical FPS game, in the sense of how it limits movement.
This is a couple of days old already, but the news is PSVR already surpassed 1 million sales:
http://time.com/4804768/playstation-4-ps4-pro-psvr-sales/
To put that into context.
915,000 units sold in the first 4 months (as of Feb. 20).
Almost 4 months later, Sony announce they have finally sold over 1 million units (start of June).
It's Rift and Vive redux, just on a larger scale. Most of the sales happening in the first few months and then just a trickle after. The other possible explanation is that for 4 months they weren't able to manufacture more than a couple hundred PSVR headsets a month.
Regards,
SB
To make things worse, the bundle only available in the US.
In Indonesia its Hella more expensive than US and there's only camera bundle.
In Japan, they don't even have enough stock.
That tells me that PSVR needs a price cut or nice bundles.
aww so its the usual playstation asia shitty practice then. More expensive, less stuff.I ordered mine on UK, the bundle is also available here.
Note his wording doesn’t specifically say eye-tracking, which would give games more accurate info about where a user is looking, but would require an upgrade on the hardware front.
Mallinson isn’t ruling out hardware upgrades though. He also spoke about VR displays, and the importance of integrating focus variation to simulate our real world vision.