I downloaded the free HK version of Dead or Alive in hope of being able to buy the VR passport.... Anyone know when it could be available?
edit: I am asking for a friend
currently theres no plan to bring it outside of japan.
I downloaded the free HK version of Dead or Alive in hope of being able to buy the VR passport.... Anyone know when it could be available?
edit: I am asking for a friend
He won't be happy to hear that but I'll pass the message through :-dcurrently theres no plan to bring it outside of japan.
Technical Overview said:A motion sensor and an array of muscle movement sensors*1 are embedded into the UnlimitedHand. These components allow the wearer to input Hand and Finger movements into virtual environments. In addition, a multi-channel Electric Muscle Stimulation device*2 is built in to the device. This component contracts the muscles on the wearer’s forearm to simulate haptic feedback. Through integrating these technologies, players of VR games will be able to feel interact with objects or characters inside a game and feel physical impact coming from them in return.
Until now, hand held and button based game devices have been the main choice of controllers. However, when we develop for the medium of Virtual or Augmented Reality games, they may break the immersion that we value. UnlimitedHand confronts this by incorporating our hands into the gaming experience. It does this by linking movements of the hand with its virtual counterpart while returning haptic feedback whenever the game deems it necessary. With the UnlimitedHand, one will be able to experience the ricochet from a gunshot, or to pet on characters with their very own hands.
Amazing concept, so elegant and simple!Sony just invested some money to H2L, a VR game controller startup spun off from the University of Tokyo.
https://www.kickstarter.com/projects/1551369150/unlimitedhand-touch-and-feel-the-game-world
http://unlimitedhand.com/en/技術概要/
You can buy the developer's edition in Amazon Japan now
https://www.amazon.co.jp/dp/B01EMVXXLK/ref=cm_sw_r_cp_ep_dp_Nj4tybF5V8CZ2
Sony just invested some money to H2L, a VR game controller startup spun off from the University of Tokyo.
https://www.kickstarter.com/projects/1551369150/unlimitedhand-touch-and-feel-the-game-world
http://unlimitedhand.com/en/技術概要/
You can buy the developer's edition in Amazon Japan now
https://www.amazon.co.jp/dp/B01EMVXXLK/ref=cm_sw_r_cp_ep_dp_Nj4tybF5V8CZ2
In time for the launch of Farpoint and the PSVR Aim controller, the PS4 System Software Update 4.50 will launch with tracking improvements that apply to objects tracked with the PlayStation Camera, including the Move controllers and the Aim controller. That’s according to developers working on PSVR and Farpoint during a session at GDC 2017 where it was also confirmed that Farpoint would launch on May 16th and include co-op.
When asked to detail the tracking improvements, the developers didn’t share specifics, except to say that the changes were derived from work with the Aim controller, but apply to tracking in general.
The improvements are also applicable to all PSVR games following the PS4 System Software Update 4.50 without requiring per-game updates. The developers cautioned that users shouldn’t expect major changes to tracking performance, but apparently felt the improvements notable enough to warrant mentioning during the session.
You think it's worth it? How long did it take you to 'complete' it?I bought the Apollo 11 experience.
It's pretty nice. Graphics are simple but decent enough, and IQ is very clear, not blurry at all.
I Wonder if it's running at a higher framerate than 60fps, because i don't notice the blur i see in 60fps games, it stays clear when moving, like thumper for example.
Does anyone have any DIY suggestions for protecting my PSVR from my glasses? I mean something like this:
http://www.ebay.com/itm/Deluxe-Rubb...829752?hash=item3d3518e7f8:g:oSIAAOSwux5YV7Yj
What material could be used to cut it out and apply with some light adhesive? I was thinking about the stuff you can put under furniture, but it needs to be thicker and softer
You think it's worth it? How long did it take you to 'complete' it?
did not test 3D bluray as i have not one, but tracking seems indeed improved, so is the drift.
Are there any 3D videos compatible with the youtube app ? I could not find one.
Apparently this is in the PSVR breakout box:
http://www.marvell.com/multimedia-s...-ARMADA-1500-Pro4K-Product-Brief-20160727.pdf
IIRC those Cortex A9 are clocked at 1.2GHz, so it's a lot worse. I think the Cortex A57 has something like >80% higher IPC than the very old Cortex A9.I wonder how it would compare to switch, CPU wise
Sony just invested some money to H2L, a VR game controller startup spun off from the University of Tokyo.
https://www.kickstarter.com/projects/1551369150/unlimitedhand-touch-and-feel-the-game-world
http://unlimitedhand.com/en/技術概要/
You can buy the developer's edition in Amazon Japan now
https://www.amazon.co.jp/dp/B01EMVXXLK/ref=cm_sw_r_cp_ep_dp_Nj4tybF5V8CZ2
Does anyone have any DIY suggestions for protecting my PSVR from my glasses? I mean something like this:
http://www.ebay.com/itm/Deluxe-Rubb...829752?hash=item3d3518e7f8:g:oSIAAOSwux5YV7Yj
What material could be used to cut it out and apply with some light adhesive? I was thinking about the stuff you can put under furniture, but it needs to be thicker and softer
Yes, it's been mentioned before. Its HDMI 2.0 (non-2.0a) limitation is also the most probable reason why people with PSVR and 4K HDR TVs need to manually switch the HDMI cables between TV and PSVR, which is utterly stupid.
IIRC those Cortex A9 are clocked at 1.2GHz, so it's a lot worse. I think the Cortex A57 has something like >80% higher IPC than the very old Cortex A9.