tongue_of_colicab
Veteran
It might be magnetic likethe MacBooksrice cooker power connectors had like forever.
Corrected that for you.
It might be magnetic likethe MacBooksrice cooker power connectors had like forever.
Nice, it looks like the previous PSVR breakout box. They added the "social screen" but not audio processing since a PC CPU is powerful enough.
We never got as far as confirming it was 100% TrueAudio. I believe the Tensilica cores are used for codecs etc, and aren't capable of super fancy audio. Otherwise positional audio in stereo headphones would be possible on the base unit.Surely the Tensilica DSP's in the PS4 are more than capable of handling positional audio and whatever other fancy effects are needed. I understood them to be the same as TrueAudio in AMD PC GPU's and that's exactly what it's advertised for by AMD.
Motion interpolation of that sort has existed in TVs for years. It certainly doesn't require a powerful GPU or CPU. However, you don't want to create a custom ASIC if there isn't the market for it, suggesting the notion of using an off-the-shelf part at least in version 1 of PSVR while the waters are tested.It sounds like there are people developing GPU accelerated frame interpolation on PCs:
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I guess that it's possible that Sony have developed some sort of processor that's performing a similar function.
Motion interpolation of that sort has existed in TVs for years....
That's not going to be a problem for VR....but it introduces stutter or judder in motion everytime scene changes.
I think that's how it works. Though the TV may wait for additional frames to better assess motion over a couple of frames. That's why scene changes may create fall back to being juddery. Some sets seem to be not so good and you can see it falls back to original frame rate after every scene change. I like what my LG is doing though, although it's a set with high input latency even in game mode I used to be a cinema purist but the interpolation works just too good with camera pans and zooms to turn it off for me. So I'm now used to the "soap opera effect", and I even prefer it on my LG... Cinema enthusiasts probably would hate me.I am curious about how the interpolation works in detail, especially with respect to the ordering in time?
When using temporal interpolation for a TV signal, do you take two images at time t1 and time t2 and then interpolate an image between the times t1 and t2?
I am curious about how the interpolation works in detail, especially with respect to the ordering in time?
When using temporal interpolation for a TV signal, do you take two images at time t1 and time t2 and then interpolate an image between the times t1 and t2?
I think that's how it works. Though the TV may wait for additional frames to better assess motion over a couple of frames. That's why scene changes may create fall back to being juddery. Some sets seem to be not so good and you can see it falls back to original frame rate after every scene change. I like what my LG is doing though, although it's a set with high input latency even in game mode I used to be a cinema purist but the interpolation works just too good with camera pans and zooms to turn it off for me. So I'm now used to the "soap opera effect", and I even prefer it on my LG... Cinema enthusiasts probably would hate me.
Basic idea is as follows.I am curious about how the interpolation works in detail, especially with respect to the ordering in time?
When using temporal interpolation for a TV signal, do you take two images at time t1 and time t2 and then interpolate an image between the times t1 and t2?
The impression I get is that there's a generic concept of sorts of a customizable block that can contain various configurations of Tensillica (or whatever new name in the future they might get), scratchpad, interconnect, custom IP, and hooks into AMD's IO-coherent memory subsystem.Surely the Tensilica DSP's in the PS4 are more than capable of handling positional audio and whatever other fancy effects are needed. I understood them to be the same as TrueAudio in AMD PC GPU's and that's exactly what it's advertised for by AMD.