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Probably Sony will do what they usually do. Not blocking pc but also not releasing the proper software for pc. Letting the community make the proper software.
The headset will also use standard USB c right?
They're probably not going to release windows drivers for the PSVR2, but since the new headset uses inside-out tracking and connects through a regular USB-C port for power + displayport + USB (essentially what VirtuaLink was supposed to be?) then it might be a lot easier to make it emulate a Windows Mixed Reality headset, which can then access all the Steam VR library. It might need a splitter though.
We may not even need community intervention. Valve implemented DualSense onto Steam even with the new haptic actuators working, and Sony didn't bat an eye.