Village, GT7 are the AAA games that you cant have on quest and there are other good. games like Pavlov, Saints and Sinners or Horizon. BC is useless without proper psvr2 patch and devs can do it if they want (and some did).Sounds like PSVR2 might be off to a pretty slow start.
There just isn't enough compelling content out there currently for people to spend an extra $500+ on a tethered VR headset that doesn't have BC with most of the previous PSVR games at this point. They need a couple big titles to help move the needle... remasters of old PSVR/Quest/PCVR games and a glorified climbing sim ain't going to do anything.
Sounds like PSVR2 might be off to a pretty slow start.
There just isn't enough compelling content out there currently for people to spend an extra $500+ on a tethered VR headset that doesn't have BC with most of the previous PSVR games at this point. They need a couple big titles to help move the needle... remasters of old PSVR/Quest/PCVR games and a glorified climbing sim ain't going to do anything.
This is what Remij was saying, both these are available on quest.games like Pavlov, Saints and Sinners
Pavlov is not full version on quest, Saints and sinners is massive diff on quest2 vs psvr2 also. And as I said, they started with 3 aaa games which 2 of them are briliant(village, gt7) and 1 is solid (horizon) + many versions updated graphicaly for psvr2. Library lineup is as strong as you can get so for sure is not a problem, price is tough I wouldnt spend too much time on bloomberg article, as I wrote earlier, person who wrote this article earlier is known of doom sony in past.This is what Remij was saying, both these are available on quest.
If those sales numbers are accurate it's a little depressing for someone wanting to see more high production value vr games, we needed psvr2 to do well to increase the market size for more ambitious projects to happen.
Some critical updates on the sales/shipments of AR/VR headset devices:
- Sony has cut its 2023 production plan for the PS VR2 by about 20%.
$550 for a console peripheral that's expected to sell many millions of units is an absolutely enormous problem.Don't think price is that much of a problem