There are likely some people with both a PS5 and PC who will now second-guess what games will come out on PC. If you're the type who absolutely has to have the best technical experience - which is subjective - some might be deterred from buying a game on PS5. It seems a but nutty to me, but I'm one of those people who have never minded a few technical issues. I lived through the 20-25fps PS3 glory days!
I think the big question in this situation is: If the person is buying most of their multiplatform games on PS5 (the types of consumers that Sony really wants buying a PS5), are they suddenly going to decide not to buy their multiplatform games on PS5 just because Sony's 1st party games are appearing on PC ... let's say within 6 months, 1 month, or day and date with launch of a 1st party exclusive?
I mean if they aren't already buying all of their multiplatform games on PC, what's their incentive to suddenly decide they want to buy all those games on PC just because Sony 1st party games are now on PC? It's certainly not for the better graphics or superior (IMO) KBM controls, because they would have already been buying those on PC if that were the case. Do the reasons that they buy most of their multiplatform games on console suddenly disappear? Console is suddenly not the cheaper, more convenient, less trouble free option as it was prior to Sony releasing their 1p games on PC?
IMO, I see very few PS5 players suddenly moving to PC if they're already buying all or most of their multiplatform games on PS5.
For the people I know that have bought all or most of their multiplatform games on Xbox prior to MS releasing their 1p games day and date on PC ... they are still gaming on Xbox systems. The only ones that no longer have an Xbox system? The ones that only bought an Xbox for the exclusives and bought nothing else on the platform. IE - consumers that MS don't really want buying a console that they are selling at a loss. They make a larger profit by those players buying the exclusives on PC and those consoles consequently going to consumers which
do buy most or all of their multiplatform games on Xbox.
I mean there are always exceptions, there's probably someone that was pushed over the fence into building a multi-thousand dollar (especially at current GPU prices!) PC just because the exclusives aren't on console anymore. But I'd argue this is in a vanishingly small minority relative to the install bases of either console.
Regards,
SB