Silent_Buddha
Legend
People who make unsubstantiated claims like this on the internet, without any more evidence other than claims to a vague off the cuff PR statement, honestly make me facepalm.
You cannot possibly think that Sony's hit rate on profitability on their exclusive franchises is so low, when they continue to not only spit out title after title in those multi-million selling franchises, but also pour money into buying up the developers of those franchises like MM and Sucker Punch.
I would bet good money that Sony, MS and Nintendos exclusives are significantly more profitable on the whole than most 3rd party publisher's games, for the sole reason that they don't have to share platform royalties on each title.
I certainly wouldn't take that bet. Especially since the division that houses Playstation wasn't particularly profitable during the PS3 years. I'm sure some of their franchises are quite profitable, while others are loss leaders to showcase what the platform can do. Platform holders have the advantage of not having to pay the console holder fees for each game sold, but on the other hand they don't get to leverage multiplatform sales except in the case of Microsoft where they sometimes release on PC as well. Hell GTA 5 may have had great sales, but it's also possible it wasn't as profitable as the sales numbers would normally indicate due to the incredibly long developement time of the title. Something a platform holder can do for a platform showcase, but which a 3rd party developer wouldn't do as it wouldn't be profitable.
And while they've been buying some studios they have also been closing studios or not retaining 2nd party exclusive studios.
Regards,
SB