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I should probably invest in an USB connector adaptor manufacturer.Meet USB Type C. All of this will be open to everyone soon.
I should probably invest in an USB connector adaptor manufacturer.Meet USB Type C. All of this will be open to everyone soon.
Just one way they could have been competing.
Doesn't help. You need the live feed.Hmm, don't some devices have micro SD slots?
It'd certainly require something to make it work.Wouldn't this also require require mobile devices include full HDMI transceiver controller chips and secondary circuitry to handle buffered data?
What makes you think that Sony was strategically pushing less the digital sales than MS did last gen?Things like that are keeping them from moving their fan base to more profitable areas like digital gaming. If they had started pushing digital last generation more sales for them would be more profitable this generation since more people would probably be buying digital.
Can you provide links to when Sony said this? I don't remember this. The inclusion of Blu-ray coincided with the [then] recent release of HDTV standards 720p, 1080i and 1080p. Higher resolutions displays necessitated higher-resolution textures compared to PS2 which take more space and DVDs were already tight. Some games, particularly first party games, did include a wide variety of additional audio tracks in various formats but in addition to regular compressed audio. The standard use of uncompressed audio is still unusual but we've seen it more recently (Titan Fall).Sony was pushing digital less because they said Blu-ray was needed. Which it was if you feel 10 gigs of uncompressed sound on the disc was necessary for a fan base most likely listening to it on TV speakers or a $200 surround sound system. Sony said the world wasn't ready for digital, which it wasn't
Sony was pushing digital less because they said Blu-ray was needed. Which it was if you feel 10 gigs of uncompressed sound on the disc was necessary for a fan base most likely listening to it on TV speakers or a $200 surround sound system. Sony said the world wasn't ready for digital, which it wasn't, but as Steve Jobs said, " they don't know what they want until you tell them". Microsoft from the beginning didn't feel there was a need for a new format, they were right. And started pushing digital as the next step.
Actually I mean more profit since digital is cheaper to get to the customer.And as far as Blu-ray working as a strategy, I definitely would not say that. It's still pretty much a niche product compared to DVD. It was expected to overtake DVD years ago. It instead got overtaken itself by streaming. Streaming and digital are the future of home theater. Not a disc. Plus they cost that PR stunt caused the PS3 helped keep that console in the red for over three years. Completely wiping out all revenue from a very profitable PS2. And sure, it's too early for all digital, but it would be attractive to more people already if it wasn't for Sony's Blu-ray push.
PS4 sales are amazing. Not so much for PS+. Live kills it in subscribers. Sony set the tone that online should be free. And it should for apps. But there is nothing wrong charging for MP. Many PlayStation fans don't agree with that. PS4 was launched extremely well, but Sony is still suffering from their previous message. Sony should just admit that some of their past policies were short sighted for a company that is struggling so badly. Sony's PR worked well on their fans. Many still believe Sony is making a ton of money. That PR worked so well it's now working on destroying Sony. If it hadn't worked so well maybe some of those fans that love Sony so much would buy more of those unprofitable exclusives.
But we agree that they need to combine their businesses more. Maybe add some free streaming music and video to that phone they should be making. They have the parts, they need to form Voltron now.
But what Sony needs now is to admit they aren't the giant they once were. They need to shrink their footprint as a whole and use their IP to push their products.
70% of games fail to make money. That's an industry standard. So 60% failure for exlcusives is actually good. The only point that matters is whether those exclusives make money or not, not what proportion sell. I imagine LBP was a wonderful cash-cow given the amount of DLC available, for example.Okay, moving back on topic. Plus finding links for my comments would be a pain given they would be almost a decade old. But what Sony needs now is to admit they aren't the giant they once were. They need to shrink their footprint as a whole and use their IP to push their products. I can't believe The Interview wasn't even released on PS4. But was on Xbox And they need to stop listening to"hardcore gamers". For all of their crying for exclusives, they don't buy them. Only four of ten make money.
More like moving back in time, this is 2015Okay, moving back on topic. Plus finding links for my comments would be a pain given they would be almost a decade old. But what Sony needs now is to admit they aren't the giant they once were. They need to shrink their footprint as a whole and use their IP to push their products. I can't believe The Interview wasn't even released on PS4. But was on Xbox And they need to stop listening to"hardcore gamers". For all of their crying for exclusives, they don't buy them. Only four of ten make money. The only difference being this generation because of x86 those loses won't be as bad.
Sony is no longer a young man ready to take on the world. It's an old man on a fixed income. It needs to sell that shiny red Spiderman suit to a younger man and act it's age.
Until it finds it's Fountain of Youth.
Okay, moving back on topic. Plus finding links for my comments would be a pain given they would be almost a decade old. But what Sony needs now is to admit they aren't the giant they once were. They need to shrink their footprint as a whole and use their IP to push their products. I can't believe The Interview wasn't even released on PS4. But was on Xbox And they need to stop listening to"hardcore gamers". For all of their crying for exclusives, they don't buy them. Only four of ten make money. The only difference being this generation because of x86 those loses won't be as bad.
Sony is no longer a young man ready to take on the world. It's an old man on a fixed income. It needs to sell that shiny red Spiderman suit to a younger man and act it's age.
Until it finds it's Fountain of Youth.