jeff_rigby
Banned
PS Suite has some new Information being released for Home.
From past discussion on various threads on B3D:
The Home Client supports Lua which is a cross platform language running on an engine in your PS3.
When Home was upgraded to support Hard Disk Cache, the methods used and objects cached made it appear as if Cache was limited to supporting a platform with SD memory storage not a hard disk. Speculation at that time was that since home was cross platform some future platform would be supported that used SD memory for program storage.
PSP2 or NGP uses SD memory for program storage and the following image is part of the NGP and PS Suite news conference.
Home is a Social interaction site to support Sony Games and Sony games will be on the PS3, PSP2 and Android platforms with PS Suite. I would speculate that Home will be available on those platforms also. There is another new social interaction site called Live listed on the PSP2 main screen.
NGP appears to have enough power to support Home and the minimum PS Suite hardware/software port appears to also have enough to support Home also.
Delays in implementing PS3 features as well as methods used to support features on the PS3 are probably due to cross platform and least common denominator. Libraries currently missing for advanced support of modern windows type graphics needed for a new Webkit browser were probably delayed waiting for a "Standard" so that the coming Sony Family of hardware platforms would be compatible with each other.
A wait for a hardware platform powerful enough to support Home and Sony games was part of this. iOS tablets were first last year and now in 2011 new Android 2.3 cell phones and tablets are and will be powerful enough. 2011 will also see faster iOS using the same chipsets the new Android platforms use.
The Sony Snap developer program started the middle of 2010 and was very similar to Apple iOS but it was put on hold Nov 27, 2010, it was probably going to support Playstation to iOS. Now the New PS Suite program supports NGP to Android. Sony has also mentioned that in the future PS Suite will support the PS3 and other platforms.
A year ago or longer Sony started signing up developers and purchasing older games for PS1 and other older platforms, some have already made it to the PS3. I suspect those games were for first iOS and now PS Suite. PS Suite may eventually support iOS.
Patsu: message 1716 above spot on.
= Live on the NGP my guess and it will probably be supported on all platforms.
Lua and WebGL games both. Cross Platform is the Buzz word. The business models allowing Sony to make money are as yet to be announced.
Speculation is that eventually Home could be a WebGL rather than a Lua cross platform application. There is nothing supporting this other than all platforms will support OpenGL WebGL javascript engines and all will have fast JIT support. Sony can write Lua engines for all platforms or convert Home from Lua to WebGL once.
From past discussion on various threads on B3D:
The Home Client supports Lua which is a cross platform language running on an engine in your PS3.
When Home was upgraded to support Hard Disk Cache, the methods used and objects cached made it appear as if Cache was limited to supporting a platform with SD memory storage not a hard disk. Speculation at that time was that since home was cross platform some future platform would be supported that used SD memory for program storage.
PSP2 or NGP uses SD memory for program storage and the following image is part of the NGP and PS Suite news conference.
Home is a Social interaction site to support Sony Games and Sony games will be on the PS3, PSP2 and Android platforms with PS Suite. I would speculate that Home will be available on those platforms also. There is another new social interaction site called Live listed on the PSP2 main screen.
NGP appears to have enough power to support Home and the minimum PS Suite hardware/software port appears to also have enough to support Home also.
Delays in implementing PS3 features as well as methods used to support features on the PS3 are probably due to cross platform and least common denominator. Libraries currently missing for advanced support of modern windows type graphics needed for a new Webkit browser were probably delayed waiting for a "Standard" so that the coming Sony Family of hardware platforms would be compatible with each other.
A wait for a hardware platform powerful enough to support Home and Sony games was part of this. iOS tablets were first last year and now in 2011 new Android 2.3 cell phones and tablets are and will be powerful enough. 2011 will also see faster iOS using the same chipsets the new Android platforms use.
The Sony Snap developer program started the middle of 2010 and was very similar to Apple iOS but it was put on hold Nov 27, 2010, it was probably going to support Playstation to iOS. Now the New PS Suite program supports NGP to Android. Sony has also mentioned that in the future PS Suite will support the PS3 and other platforms.
A year ago or longer Sony started signing up developers and purchasing older games for PS1 and other older platforms, some have already made it to the PS3. I suspect those games were for first iOS and now PS Suite. PS Suite may eventually support iOS.
Patsu: message 1716 above spot on.
Decouple items/games from the 3D world. i.e., It should be possible for us to use a completely empty room, or a 2D page, and load our own items and games there. The activities, games and items are much more important than the landscape/geometry. The ability to share and leave messages (like Demon's Souls) is more important than the 3D world.
* More ways for users to promote their crafts (e.g., Clubhouses, events).
= Live on the NGP my guess and it will probably be supported on all platforms.
* They are now going after integrated LUA games. PS3's memory size probably prevent them from incorporating game launching satisfactorily today. I think regular BR and PSN games should at least allow Home to import achievements and leaderboards for more complex interaction (e.g., informal betting). They should also support Home game launching so that we can launch a party by clicking on a "bookmark" in XMB directly. As a side effect, Home can also launch game parties.
* More games !! 'specially board games and arcades since they should be easier to do for LUA.
Lua and WebGL games both. Cross Platform is the Buzz word. The business models allowing Sony to make money are as yet to be announced.
Speculation is that eventually Home could be a WebGL rather than a Lua cross platform application. There is nothing supporting this other than all platforms will support OpenGL WebGL javascript engines and all will have fast JIT support. Sony can write Lua engines for all platforms or convert Home from Lua to WebGL once.
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