. Everyone could send questions via text chat. Jeff Rubenstein moderated the content and flow of the questions.
Haha, you can try to beat our scores in the Red Bull Air Race. I think on B3D, tuna's score is the highest. I am second (Yay !), cthellis is third. Arwin is just warming up though.
Should be "catisfit" (catisift didn't work ;-))
BTW, you can embed your PSN id in your B3D profile if you want to.
I need to get some of you added to compete (not that I'm particularly good )
Should be "catisfit" (catisift didn't work ;-))
BTW, you can embed your PSN id in your B3D profile if you want to.
With the huge advantage that suddenly you'll see the PSN of all the other members who did as well, so that you don't have to ask for them.
That's quite a stretch! Played it last night, and it's so simplistic and clunky, I don't really see the point. Yes, there's the competition aspect, bit if the activity itself isn't actually fun, why compete at that instead of something else?! Likewise the Far Cry 2 space was utterly uninspiring, barely more than a change of scenery from the Central Plaza. Hopefully the Warhawk space will be as realised as early talk suggested, and will actually bring some (pretty useless!) depth to Home.The plane follows law of physics
I guess. I don't have many friend slots left on PSN so I like to be a little more restrictive , and I don't have XBL Gold so friends on there are a bit pointless.
That's quite a stretch! Played it last night, and it's so simplistic and clunky, I don't really see the point. Yes, there's the competition aspect, bit if the activity itself isn't actually fun, why compete at that instead of something else?! Likewise the Far Cry 2 space was utterly uninspiring, barely more than a change of scenery from the Central Plaza. Hopefully the Warhawk space will be as realised as early talk suggested, and will actually bring some (pretty useless!) depth to Home.
Sony announced today that its console-based virtual world, Home, has surpassed 4 million users.
Played it on friend's PS3, and got about 1.20 or thereabouts. Tried crashing into the crowds too but to no avail . The problem I have is the control is kinda digital. You turn left or not, without a progressive degree of turn. Off the back of Warhawk's fluid motion controls, I don't see any appeal in what feels like a 16 bit arcade game.Shifty, I checked the Air Race again and noticed that you didn't complete the mini-game. You should try it once. If your timing is far from 1 minute, then you're playing it wrong like I used to
Played it on friend's PS3, and got about 1.20 or thereabouts. Tried crashing into the crowds too but to no avail . The problem I have is the control is kinda digital. You turn left or not, without a progressive degree of turn. Off the back of Warhawk's fluid motion controls, I don't see any appeal in what feels like a 16 bit arcade game.
Played it on friend's PS3, and got about 1.20 or thereabouts. Tried crashing into the crowds too but to no avail . The problem I have is the control is kinda digital. You turn left or not, without a progressive degree of turn. Off the back of Warhawk's fluid motion controls, I don't see any appeal in what feels like a 16 bit arcade game.
Arwin said:There's a bit more subtlety available than just that apparently, but it certainly felt that way to me ... Still, even 16 bit arcade games can have some appeal when combined with the right leaderboards.
Anyway, I think this is partly why it is exciting to know that sixaxis support will be integrated into Home in the near future. It would be cool for games like these, as well as for sackboy like antics with the avatars.
EDIT: I just noticed that people are actually unlocking Home items from Street Fighter IV, although so far it's just been t-shirts - I haven't found a complete list yet, and it seems to be a pretty well kept secret. But it's in there, in a third party game, and it's working, so that's cool. I really liked that in the Namco Museum beta on the Japan store and now it's really out there. Apparently Resident Evil 5 will have this as well.
Comparing it to a typical flight game, the more left you hold on the stick, the more left your plane turns. But not in Red Bull which just has 'turn left yes/no?' mapped onto the stick. If they have a more sophisticated analogue mechanic, it's lost to me, and I wonder why they chose not to implement the traditional flight system? I'm guessing they view their audience as casual and wanted something very simple that anyone could fly, and then layer a degree of sophistication for those who want to compete for the top spot. Still made a pretty lousy minigame thoughThe control is variable if you vary the degree/timing you held down the trigger. That way the player waste less time getting the plane ready for the next pylon. But yes, it felt digital. That's why initially I played it wrong because I thought the control is discrete.
Played it on friend's PS3, and got about 1.20 or thereabouts. Tried crashing into the crowds too but to no avail . The problem I have is the control is kinda digital. You turn left or not, without a progressive degree of turn. Off the back of Warhawk's fluid motion controls, I don't see any appeal in what feels like a 16 bit arcade game.
Comparing it to a typical flight game, the more left you hold on the stick, the more left your plane turns. But not in Red Bull which just has 'turn left yes/no?' mapped onto the stick. If they have a more sophisticated analogue mechanic, it's lost to me, and I wonder why they chose not to implement the traditional flight system? I'm guessing they view their audience as casual and wanted something very simple that anyone could fly, and then layer a degree of sophistication for those who want to compete for the top spot. Still made a pretty lousy minigame though
Arwin said:EDIT: I just noticed that people are actually unlocking Home items from Street Fighter IV, although so far it's just been t-shirts - I haven't found a complete list yet, and it seems to be a pretty well kept secret. But it's in there, in a third party game, and it's working, so that's cool. I really liked that in the Namco Museum beta on the Japan store and now it's really out there. Apparently Resident Evil 5 will have this as well.
patsu said:Yap RE5 T-shirts and about 4 SF4 costumes. Will provide links later.
To start, John and Seth will be tackling the most popular questions culled from the official PlayStation Home forums (under the usernames “HIERO9D3” and “clothhand”), but will hold a brief open chat afterwards. These two gents will be “instance-jumping” throughout the event, so if you’re in the Gamer’s Lounge and you don’t see them, cool out and sit tight! They’ll be making the rounds.
To qualify for the private chat, make sure you attend the general Q&A decked out in the Dan Saikyo shirt (unlockable in Home). Attendees sporting this hot reward will be entered into a drawing and then chosen at random to participate. If you make the list, we’ll send you details via private message in your XrossMediaBar regarding the time and date of the follow-up session.
We’re launching the Resident Evil 5 game space tomorrow, March 5th