I don't blame you for not reading PA's comics, they usually give Sony stuff a rough ride...
Actually, I wouldn't know. The only 3 Penny Aracde comics I remember are the Peter Moore one, the Assassin Creed one, and this recent Home strip. I think I have seen more but I have forgotten them. In fact, if you look at Castle Vidcon, you'd see comics on Sony too. I am sure PA also have negative stuff to say on MS and other game industry players.
The Greater Internet Dickwad Theory is simple: Normal Person + Anonymity + Audience = Total Dickwad
It holds true with Xbox Live, and it holds true with Home as well. That's why it's dangerous to make social interaction with strangers the #1 reason to use a piece of software.
So very right, and yet so very wrong.
The above theory may be correct, but it is most certainly not the only factor. Your negativity may have restricted your ability to act. One of the possible solutions is staring at you all this time but you have not recognized it.
Look at wikipedia, youtube and all the successful Internet services. There are greater forces at work. If you give the users the right tools to fend for themselves, great things can also come out of it. The Dickward theory does not always prevail. The gaming forums are generally full of negativity/pessimism. Fortunately, they do not necessarily represent the larger world view.
The Home community has started to organize itself based on its own needs:
http://boardsus.playstation.com/playstation/board/message?board.id=ps3home&thread.id=473717
http://boardsus.playstation.com/playstation/board/message?board.id=ps3home&thread.id=4
I see great things for Home clubhouses. So while you continue to suffer from the Dickward theory on XBL and PSN, there are people who proactively seek to establish their own world @ Home.
The Home environment allows me to filter and link with like-minded folks. You'll find me in the 30 and above club. ^_^ There might be some 17-18 year olds who have 30 year old mindset, but I will welcome them too (Have chatted with a few to gauge their "mental age").
What's missing now is greater adoption of the party launching service. I don't restrict my interaction with Home folks to just gaming too. So anything goes !
EDIT: Skimmed through the Develop Magazine article quickly. This part caught my eyes:
Could [Home] also serve as an avenue for newer developers to get into the business?
PE: At the moment, the only requirement is that you have a licence to develop for the PS3. We are looking to remove that if possible, specificially when it comes to minigames and things like that. But yeah, there’s a self-publishing ability on the PSN, and there’s a similar kind of opportunity with Home.
Are there any plans for user-generated content further down the line?
MG: It’s always been on the list, and a lot of decisions we made with how the framework works, and that fact that we’re using the Lua scripting language, have been made with that possibility in mind. That’s the ultimate goal that we work towards – allowing UGC. Obviously we’re not naive, and we know that with an online service you have to have strict moderation – we don’t want the user to be exposed to rubbish. But with the right things in place – some process, such as user-reviews or pre-moderation – there are ways of getting that, and that’s ultimately where we’d like to go, but there’s a lot to be dealt with on that front.