Yeah but I need to see the complete hardware to get the total cost. Not sure if additional equipments are needed yet (in the final version).
As I mentioned, with a controller in hand, you can sense hand pressure too for the added immersion (depending on how they choose to do that).
My disappointment so far is they didn't show the "Fish" tank follow up. I'd love to see how that has progressed. Being able to draw something and see it comes to life will excite my kid and myself to no end.
Personally my disappointment regarding the motion sensing controller was that they didnt show much.
Sony in my eyes didnt come prepared well at this conference. MS on the other hand seemed to have prepared heavily on the marketing aspect for a LOOOOOONG time.
All the important and great elements of a successful presentation and impacting marketing were there.
Sony didnt make special videos to pass the message. They talked too much. They were too technical. MS? They went with aesthetics, short to the point messages followed by very good examples to illustrate the vision.
Sony still hasnt achieved the appropriate integration between features. This is where MS excels. Software unites hardware and features. This is what MS is good at.
MS illustrated better the experience. Sony needs some lessons. This is something they fail to communicate well compared to MS recently