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Yet it shouldn't be more than 20, like most PSVR games released so far.If the game price was 30 or 40 dollars it would have done better...
Yet it shouldn't be more than 20, like most PSVR games released so far.If the game price was 30 or 40 dollars it would have done better...
@ToTTenTranz The reason I asked was because I saw people flip out over cancelling of 1 single game and was curious how that same group reacted when an entire game studio was closed. It wasn't to whine or bring up good vs evil or company A vs comoany B or peoples perceptions of any of that. Everyone is reading too much into it. The way I see it, closing a game studio is like cancelling all of their games and all of their possible future games. I was genuinely curious what the reaction was for this situation.
So please stop reading evil intent into plain and simple curiosity. Thank you.
Wow, quite a stance of compulsive defiance when it was just asked not to read evil into it, isn't it ? If it is compulsive then one shouldn't even bother asking what's your rationale behind the "hand-waving"...Making the analogy is essentially troll bait. There's no correlation between the two closures.
The way I see it, closing a game studio is like cancelling all of their games and all of their possible future games.
There is also London Studio and what was called Studio Manchester (which is still active). Sony held a large UK recruitment event last April and there is a fair amount of recruitment going on here. Studio closures trigger PR statements whereas the formulation of a studio generally does not. Plus there are facilities like SN Systems in Bristol and Dublin that produce tool chains for PlayStation developers.I hope Media Molecule stay open, isn't this like the only UK studio they have left.
I thought London studio was shut down too after PSVR launch, or was that a different studio. Still, if only its as easy and sending people over to SCEJ, their tech is the weakest out of all the studios.
Although I do not know the exact background here for me this is me a bigger fail than the cancellation of Scalebound. Why does Sony want to unnecessarily weak itself? The more studios, the more games. At the same time I would have expected that SONY would be more "generous" because of its very good position on the marked.
Especially since the UK is fairly cheap compared to other countries due to the large tax rebates. For this, the pound is weak and thus one can "save" even more money compared to other locations.
Wow, did you miss Economics 101? Sony is a business that exists in a world where manning studios is expensive and runs up costs that somebody has to pay. I don't know what industry you work in but I am a professional programmer and I've never worked anywhere where my employer was in a position by generous, and by generous I assume you mean pay people to do things that contribute nothing to the business.
The UK offers a tax break of 25 percent for game developers. Compared to Germany UK is a cheap place to develop games. In Canada there are also many tax breaks. Up to 30% as far as I know.
Since when did Evolution Studios and the GG Studio in Cambridge have nothing contributed? Evolution Studios was much more efficient than Polyphony Digital. Polyphony Digital even needs a very long time for a "simple" racing game. Yamauchi said that the next game would be out much faster.
You clearly didn't look too closely at the small print, the 25% break is limited to production costs with, and I quote, "tax relief only available for companies producing games that are certified as culturally British".
So yeah, I look forward to Tea Drinking Simulator 2017.
You are looking backwards at what those studios produced whereas I suspect Sony were looking forward at what they wanted to do. Sometimes key people leave an organisation and it crumbles or loses traction, sometimes you just want to consolidate costs across multiple sites/studios so have to close a site/studio. Sometimes you need close a studio with particular experience in order to setup another which required peopke with very different experience. Sometimes if you're desperate for particular talent who can't move, you have to move to them. Sometimes you want a studio to do more of what it's been doing and the people don't (Bungie/Halo). Most of the reasons for opening, closing, moving or changing the structure of studios is just mundane.
SIE Worldwide Studios operate within a budget. I bet Sony had to put additional manpower and resources into Sony Bend for Days Gone compared to their earlier games, something had to give elsewhere. And I wasn't at all surprised at Evolution Studios closing because two first party racing studios seems excessive given this is a genre that has steadily declined. Racing games used to be a staple genre like FPS and 3rd Person Action Game genres are now.
I think the main issue for us would be the uncertainty surrounding Brexit. At the moment we can take advantage of the UK game tax credit incentive, which may not survive or would have to change if we exited the European Union, but also a large number of our workforce are European Nationals, which once again would lead to uncertainty until a plan was in place. We source work and travel between the European Union a great deal (as well as send / buy equipment) and of course we have our Frankfurt Office and so leaving the Union would make it more complicated for us to do business. Then you get into the Macro issues of what it will do to the UK and World economies, especially in the short term. So when you add all the issues up, it feels like staying in the EU is by far the less risky option for CIG / Foundry 42.
"In countries such as Canada and the USA or France and Great Britain, extensive funding programs have long been common. For example, the European Commission has recently approved plans to promote the domestic gaming sector through tax relief. With up to 1.2 million euro, developers will be supported in the future - per game.
Sounds about avergae and, according to their public filing, they didn't qualify for the tax break you claimed was awesome so.. what's the relevance?"They got 20% back by the government due tax credit.