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The casual player also doesn't know it doesn't.But you don't go from 1,7 millions to 6 millions without new players (Witcher 3)... And if you speak about the casual gamer, he probably doesn't even know that Uncharted 4 has a story based on previous games.
The context was old IPs not being attractive to new platform customers because new customers aren't going to buy into them... The evidence, what we have, shows a good franchise can attract new buyers, no? That a new Uncharted or Halo can attract gamers to buy your console over the rival even if you haven't played the previous iterations.
No it doesn't, because..
They're missing info like how many people sought out the previous games or such, but I think they do at least show factual evidence that old IPs can be an exclusive draw for a platform and you don't just need new IP.
This. When my cousin got his PS3 around 2010, I lent him a ton of games, including Uncharted 1 and 2 and Infamous. So greater numbers for sequels later in the generation are to be expected because of the larger user base, but you can't assume the greater numbers are people new to the franchise what with friends lending games, rental services and PS+. edit: I'm sure some are, but how many? Again, you just can't tell if it's a significant number.
It's an assumption wrapped in your preferred narrative. Evidence: 0% Supposition 100%
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