the real Xbox did not live up to the MS (or pipedreams?) CGI demos showed in March 2000 for the Xbox conference.
and which demos are these?
As for Gamecube, the only demo from spaceworld 2000 that directly became a game and was as good as the demo, was Rogue Squadran 2.
everything else either never became a game, or wasnt as good as the demos.
or became a game and wasn't as good as its demo. Wether it became a game or not is irrelevant graphically speaking nintendo isn't delivering.
What game did "Mario 128" become? The Zelda title we saw never came into being. What happened to the Raven Blade and that Donkey Kong demo? What of Kameo, and the other graphically impressive demos?
Many of these titles you mention which did infact become games were hardly impressive. Certainly nothing that would make me think Nintendo would deliver on a timely basis games of high graphical quality if they had a system more powerful than the xbox2.
I'd say that that Sony PS2 games have surpassed most of the PS2 tech demos shown in 1999.
Really? I've never seen the vast majority of those tech demos running on a ps2 before. Especially not the rendering of the doctor's face from the FF movie.
what exactly where the rest of these tech demos?
mainly because the PS2 tech demos were all realtime, I believe.
I recall hearing quite the opposite.
with the possible exception of the FF8 dance scene.
I would also suggest that the rendering of the doctor's face and the duck demo may not have been either.
I recall reading here on Beyond3D that a workstation with lots of memory was employed to assist the early PS2 hardware in doing that demo.
Which of course wasn't a method of misrepresenting the PS2's hardware.
the lighting was controlled in realtime by the PS2 but a workstation stored the many frames of animation. actually thats a rumor not confirmed in any way.
until i see a disc with the tech demo on it i will remain suspicious