D
Deleted member 13524
Guest
EA won't say a thing because Maxis have been very clear that they want all the guilt to fall upon them.
I don't get why people keep slamming EA despite the fact that Maxis has said over, over and over again that this was all their own choice.
Colonial Marines sucks and the guilt is universally on the developer (Gearbox) and not the publisher (Sega), even though none of them comment on the issue.
Simcity sucks and everyone blames the publisher (EA) despite the developer (Maxis) keeps saying they're responsible for the always-online DRM.
What gives?
Mass Effect 3, Crysis 3, Dead Space 3 are all games without always-online DRM and were all recently published by EA.
How come everyone jumps to the conclusion that EA keeps being the big bad monster that forced Maxis into releasing an always-on DRM infected title and somehow didn't force Bioware, Crytek and Visceral to do the same with their games?
What if.. (shock) the always-online DRM was actually an option made by Maxis?
Nonetheless, with review sites actually lowering their scores after the launch-day review, SimCity is getting a much harsher treatment than Diablo 3 did.
Maybe it's because people inherently like (or used to like..) Blizzard a lot more than Electronic Arts. Maybe it's because Diablo 3 f"#$ked up so much and so many people that everyone (reviewers and buyers alike) became much more cautious over always-online DRM.
To me, there's a clear hipocrisy over EA's faults or lack of them. I'll just call this EA's Hatred Boost (EA'HB).
Nonetheless, I think that for the consumer EA'HB actually came as a good thing.
Blizzard got away with Diablo 3. They actually convinced lots of people that the always-online was an integral part of the game and "it wouldn't be the same game if it was online". This was proved to be a blatant lie (duh) when Diablo 3 was announced for PS3 and PS4 with offline modes.
However, it's clear that EA/Maxis are not getting away with it. The world+dog is slamming EA for Simcity and there's a clear intention on the global gamer community that always-on isn't welcome.
I can't even imagine what will happen to the next game with always-on DRM. Flat zeros on review sites? Crashing pre-orders? 80% sale discounts a week after release?
Just let them try. I dare them!
Either EA deserves all the focused criticism or not, I'm glad that SimCity is being a flop on public opinion, and I'll be even happier if it turns out a commercial flop as well.
The commercial failure of a game that threatens the way I like to play and keep videogames is good news for me.
I'm just sad that this didn't happen to all games that abolished LAN multiplayer in the PC.
I don't get why people keep slamming EA despite the fact that Maxis has said over, over and over again that this was all their own choice.
Colonial Marines sucks and the guilt is universally on the developer (Gearbox) and not the publisher (Sega), even though none of them comment on the issue.
Simcity sucks and everyone blames the publisher (EA) despite the developer (Maxis) keeps saying they're responsible for the always-online DRM.
What gives?
Mass Effect 3, Crysis 3, Dead Space 3 are all games without always-online DRM and were all recently published by EA.
How come everyone jumps to the conclusion that EA keeps being the big bad monster that forced Maxis into releasing an always-on DRM infected title and somehow didn't force Bioware, Crytek and Visceral to do the same with their games?
What if.. (shock) the always-online DRM was actually an option made by Maxis?
Nonetheless, with review sites actually lowering their scores after the launch-day review, SimCity is getting a much harsher treatment than Diablo 3 did.
Maybe it's because people inherently like (or used to like..) Blizzard a lot more than Electronic Arts. Maybe it's because Diablo 3 f"#$ked up so much and so many people that everyone (reviewers and buyers alike) became much more cautious over always-online DRM.
To me, there's a clear hipocrisy over EA's faults or lack of them. I'll just call this EA's Hatred Boost (EA'HB).
Nonetheless, I think that for the consumer EA'HB actually came as a good thing.
Blizzard got away with Diablo 3. They actually convinced lots of people that the always-online was an integral part of the game and "it wouldn't be the same game if it was online". This was proved to be a blatant lie (duh) when Diablo 3 was announced for PS3 and PS4 with offline modes.
However, it's clear that EA/Maxis are not getting away with it. The world+dog is slamming EA for Simcity and there's a clear intention on the global gamer community that always-on isn't welcome.
I can't even imagine what will happen to the next game with always-on DRM. Flat zeros on review sites? Crashing pre-orders? 80% sale discounts a week after release?
Just let them try. I dare them!
Either EA deserves all the focused criticism or not, I'm glad that SimCity is being a flop on public opinion, and I'll be even happier if it turns out a commercial flop as well.
The commercial failure of a game that threatens the way I like to play and keep videogames is good news for me.
I'm just sad that this didn't happen to all games that abolished LAN multiplayer in the PC.