Senior Texture artist

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smoothdevil

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A London based studio is currently looking for a Senior Texture Artist.

Responsibilities

# Texture Artists are responsible for painting photoreal textures and relevant maps for other surface effects to be mapped to 3D objects

# Textures can be created from scratch or sampled from photos, scanned reference or any other artwork necessary to create new objects or to match the surfaces of existing live action

# Texture artists work closely with the modelling and shading artists and therefore must have a thorough knowledge of the practices of these disciplines

# You will be required to attend daily progress reviews to obtain feedback from supervisors

# A strong understanding and sympathy for real world materials is essential and must be demonstrated in your previous work

# You will work to improve your knowledge of MPC's pipeline

# You will have prior experience of using Maya/Photoshop in a production environment

# Proven technical and creative ability in a broadcast or feature-film production environment

# Good problem-solving skills

# General understanding of linux/unix-based operating systems

# Ability to take direction and structure working practices so that design changes can be efficiently made

# Desire to learn from other and to take on increasingly challenging shots

# Capable of using initiative to effectively communicate and problem solve

# A traditional arts background with emphasis on photo-realistic character work and environments would be an advantage.

http://www.smoothdevil.com/index.php?page=job&job_id=1700

closes: 14 Nov 2011
 
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