its such shame because, considering what their internal studios could output despite Segas mismanagement and troubled hardware architectude, the Saturn would have been a dream machine if they made better decisions
The Saturn 3D capabilities would have been even more limited if Sony wasnt part of the picture. Its because of them that they further enhanced the Saturn's 3D capabilities. It appears that they followed the 32X's paradigm where elements were handled by the genesis and other by the 32X hardware. My gut feeling tells me that they were probably planning to salvage R&D or hardware design from the 32X+Genesis combo with a few enhancements, to save costs and thus keep supporting the genesis and their new console in tanteem.
And then they got the shock when the PSX showed super impressive 3D visuals.
I remember the presentation of the Panzer Dragoon Saga devs describing their experience when they first saw the PSX specs and then Ridge Racer and thought that they were screwed.
The Saturn 3D capabilities would have been even more limited if Sony wasnt part of the picture. Its because of them that they further enhanced the Saturn's 3D capabilities. It appears that they followed the 32X's paradigm where elements were handled by the genesis and other by the 32X hardware. My gut feeling tells me that they were probably planning to salvage R&D or hardware design from the 32X+Genesis combo with a few enhancements, to save costs and thus keep supporting the genesis and their new console in tanteem.
And then they got the shock when the PSX showed super impressive 3D visuals.
I remember the presentation of the Panzer Dragoon Saga devs describing their experience when they first saw the PSX specs and then Ridge Racer and thought that they were screwed.