PC-Engine said:nAo said:What you don't understand is that no kind of blur/glow etc will be able to reduce jaggies so effectively without making that image a total low frequency/soft looking mess.This it's not a opinion, it's math.
BLur is so cheap on current hw that I wonder why current games don't use is to have a so perfect AA as in those shots.
Slight blur + high resolution = that picture.
Isn't "high-res-image-downsized-to-a-lower-res-image" ultimately the principle of AA?