It will push the medium forward as a lot of people will hear about it and want a vr headset but buy something cheaper most of them.
I don't think Apple would expect a device that costs thousands to ship in the same volumes as iPhone or even the Apple Watch. Or even the iPad.
Presumably they have a path to producing a device which starts at around $1000 or less.
I'm not sure if that is true. People in the apple ecosystem are in the ecosystem and use it as a status. That is why all the kids who own iphones own ear pods or those other apple head phones and have apple watches. If the kid's can afford apple vr then they will wait until they can.and they'll present something impressive that a lot of people will want to try, but due to high price they'll get something more affordable, it'll benefit the market, and i think the Apple headset will still be successful overall.
Seeing we are close to the meta thing (1st june) I'm guessing quest 3? and you probably can't say yet anyway but that's my betGot a new toy that I can't say much about yet but I think its the biggest leap in vr since the dk1
I don't have any relationship with meta. So its not that. Headset isn't due out this yearSeeing we are close to the meta thing (1st june) I'm guessing quest 3? and you probably can't say yet anyway but that's my bet
Now i'm really curious lol but I can't think of anything else really. Seeing it's not due this year I'll lock in valves next device (deckard). Are you allowed to say what aspects are making this such a big leap?I don't have any relationship with meta. So its not that. Headset isn't due out this year
Lenses , resolution, refresh rate , weight , portability , tracking , controllers.Now i'm really curious lol but I can't think of anything else really. Seeing it's not due this year I'll lock in valves next device (deckard). Are you allowed to say what aspects are making this such a big leap?
Bigscreen Beyond Increases Field Of View Ahead Of Launch
Bigscreen Beyond gets last minute lens improvements ahead of launch, including wider field of view.www.uploadvr.com
That's a shame, i've never had to much issues with VR/motion sickness. I can say I empathize with anyone who suffers it because I was trying to play VR slightly drunk one night and oh boy did I get motion sick, i've never even thought about trying that again. I understand after that why people who suffer it may never want to try it again.No way in hell that I'd even try it though since VR just makes me sick as a dog for hours and hours after even just a 10 minute session in any VR game that involves motion.