Kolgar said:I keep hearing people say Nintendo should be on top because they have the "highest-quality games." First of all, that's a tired line straight from the mouth of Howard Lincoln, former head of NOA. Second of all, "high-quality" is a very subjective thing. And lastly, "high-quality" is only one part of the puzzle.
Sony has shown that to succeed in this business, you also need "high quantity." Because customers want CHOICE.
For the past two generations, Nintendo has not given consumers enough choice. They have continued to pump out game after game of Mario and Zelda, and for whatever reason, their commitment to third parties has taken the form of more lip service than anything.
And sorry, but Nintendo deserves its kiddy image. Just because the games are family friendly and "fun for everyone" doesn't mean they'll appeal to your average 16-29 year old.
I mean, look what Nintendo has done. Their flagship games this gen are the same as they ever were: cute, colorful, cartoony. Heck, they even moved further in that direction by redesigning Link to look like a little cartoon girl - clearly not what Zelda fans wanted.
And they think this stuff will be a hit with middle schoolers, or even grade-schoolers these days?
Hell, no. With peer pressure the way it is, there's no way on earth kids today will admit to playing Mario Sunshine or even a great game like Super Monkey Ball. Not when their peers are jacking cars and banging prostitutes over on PS2.
If you think Nintendo's "purple lunchbox" design takes some heat here, on these forums, can you even imagine the ridicule it takes out there on the playground?
And these kids, they're Nintendo's primary demographic. They always have been.
Nintendo needs to wake up and realize that this isn't the 80s anymore. Times have changed. Kids have changed. The game industry has changed. The longer they keep hitting 'Snooze,' the more market share competitors are going to take from them.
Great post.