Why would any developer want to spend time working with the Wii-u for next gen games when at the same time, they knew that ms and sony's consoles will come out later with better performance anyways.
MS and Sony's consoles wouldn't be out until one whole year later.
That's like trying to say the PS4 Pro shouldn't have been released because Scorpio
will be out next year with better performance anyways.
Never mind the fact that console gamers had been suffering from an unprecedented drought of newer consoles, so Nintendo lost a huge opportunity here.
At that point, nintendo is left with a more expensive console that still had nothing to show for it.
Nintendo would be left with a console that could actually run PS4bone multiplatform games at 720p, with an exclusive tablet controller that could offer new gameplay ideas.
The Wii U died the moment it was a 8th-gen console with 7th-gen hardware and the only ones willing to throw money at the console were Nintendo alone.
Come 2013, people had seen what a PC with a DX11 graphics card could do and they wouldn't to go back to PS360 IQ.
You compare the Wii-u launch price of $350 with what your fantasy spec and you can see that they would need to minimum quadruple the power budget, which means cooling and power delivery would need to match.
Yeah well my
fantasy spec would have worked a hell lot better than Wii U's specs. And
this is not just my opinion.
Yes, they would need to triple the power budget (like the PS360 before it and PS4bone after it), and yes cooling and power delivery would need to match.
And yes, it wouldn't fit inside that ridiculously tiny box, it would need a larger case #shock!!#.
And the end result is that it wouldn't be crap. And people would buy the new console.
They also need a lot more memory bandwidth to feel the GPU which is not going to be just put 4GB of system ram there and then 1 GB of Vram for the gpu if they didn't want the console to be completely borked when they need to run more than ps360 era games.
64bit 4GB DDR3 would be plenty for quad-Bobcat at 1.6GHz. 1GB VRAM for Juniper is more than appropriate, it wouldn't be
borked.
The PS360 had 512MB
total.
All that and the console would still be obsolete a year later when the ps4 launches with more than twice the performance.
Obsolete is what the Wii U became because it had terrible hardware.